NaturalTvventy
Forum Regular

Posts: 764
Registered: 06-09 |
Memfis said:
I just noticed that sector 44 closes with no problems so I guessed that merging sectors fucked up something.
btw Eternal suggested another solution to this problem: remove things 40, 41, 47, 48, 54, 55, 61, 62 and the doors will close properly. Magic! :) Somehow, when two things are too close to each other, they can prevent random sectors from moving. You'll need to ask port gurus for a better explanation.
That's wacky. The vanilla DOOM engine is way too sensitive... it needs to toughen up a bit!
Basically, you can't have more than 30 moving platforms at the same time: http://doomwiki.org/wiki/Moving_platforms_limit
Nah, this is something different, specific to this particular action. I've had issues with it in the past.
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