AD_79 Posted February 15, 2015 Name: Tarnsman gets a Bad Case of Musical Diarrhea Compatibility: Vanilla maybe Music: D_BETWEE from Plutonia MIDI pack (Claustrophobia by ClumsyDoomer) Build Time: 2 Hours + 25 minutes of Alfonzo Time Themes: Plutonia, Library, Self-Referencing Sector 0 Share this post Link to post
skillsaw Posted February 15, 2015 http://www.mediafire.com/download/hzhibkej2nq4ymu map: The Moldy Old West music: Sunset Riders Stage 2 Theme Theme: library, plutonia, barrels Build time: 115 minutes or so 0 Share this post Link to post
an_mutt Posted February 15, 2015 hello, i'm gay, quite driunk, and have taken part in the ass , in response... Time built: 2 hours 45 minutes Alfonso time: OOOOHHHH ST. ALFONSO WOULD BE PROUD OF ME (30 minutes) Map status: SHIT Themes: Plutonia, Barrels Bugs: probably a lot!! Midi: 'Travelers' by T-Square I'M GAY. 0 Share this post Link to post
scifista42 Posted February 15, 2015 @TheMionicDonut: The start teleporter in your map can be closed like a door and then it displays a HOM. 0 Share this post Link to post
Obsidian Posted February 15, 2015 Download. Name: Obsidian's Lament Format: Vanilla Music: D_MESSAG from Alien Vendetta Themes: Plutonia, library, self referencing sector and BARRELS. It's been fun guys. :) 0 Share this post Link to post
scifista42 Posted February 15, 2015 @Obsidian: I keep falling into an illusio pit in your map right at the start. 0 Share this post Link to post
Obsidian Posted February 15, 2015 Updated. I had SLADE open while I was bugfixing and accidentally undid all the bugfixing. 0 Share this post Link to post
Fuzzball Posted February 15, 2015 http://www.mediafire.com/download/o9965a2kdlyga6e/d%2Acks_map.wad Here you faggots go~ Mapname: "Don't Masturbate in the Library" Music: Something from VGmusic.com Type: BOOM Themes: Barrels and Library 0 Share this post Link to post
234233424 Posted February 15, 2015 https://www.dropbox.com/s/ichx02bikjzx0io/green%20vines%20are%20better%20than%20red%20vines.wad?dl=0 Name: Green Vines are better than Red Vines Midi: Nicholas Monti Eviltech Midi: DDBLT3 Themes: Plutonia, Barrels, Library 0 Share this post Link to post
Jimmy Posted February 15, 2015 https://www.dropbox.com/s/w3s6xgjsu2uuf57/veridianarchives.wad?dl=0 Name: Viridian Archives Music: "Butt Clencher" by me Format: Boom Build Time: like 4 hours jeepers creepers fuck Theme: Library 0 Share this post Link to post
Pinchy Posted February 15, 2015 Name: Facial Duplo Midi: Spoopy from 30in30 by James Horse Storage Needs a self referencing sector upgrade to the northern most blood floor room with the red key. Also the secret with the light amps has too many marked as a secret, so remove them and just add one that is the entrance or largest sector in there. http://www.mediafire.com/download/k4ckpgqkfb8bxko/ Started Work on the Titlepatches http://www.mediafire.com/download/iuw9tp27q65tj73/Titlepatches-0.6.zip 0 Share this post Link to post
General Rainbow Bacon Posted February 15, 2015 Here's mine: http://www.mediafire.com/download/woejxob821yqq81/blasphemous_barrel_blast.wad Name: Blasphemous Barrel Blast Music: "Cheese Wheels of Doom" from Bubsy the Bobcat Type: Doom 2 Theme: Barrels 0 Share this post Link to post
Jimmy Posted February 15, 2015 redownload my map cos I fucked the red door 0 Share this post Link to post
Alfonzo Posted February 15, 2015 So I completed a map, but Obsidian put his foot down at the 4 hour mark and I'm inclined to agree with his decision to leave it out of the set. Guess that's my wake-up call! 0 Share this post Link to post
scifista42 Posted February 15, 2015 Alfonzo said:So I completed a map, but Obsidian put his foot down at the 4 hour mark and I'm inclined to agree with his decision to leave it out of the set. Guess that's my wake-up call! At least post the map pls. :) 0 Share this post Link to post
Capellan Posted February 15, 2015 So we've at least established that 3 hours and 59 minutes is the absolute maximum allowed for a 2 hour map. Science! :) 0 Share this post Link to post
Breezeep Posted February 15, 2015 Yeah, It would be a good idea to set the time limit to 3 hours. 0 Share this post Link to post
scifista42 Posted February 16, 2015 I've played all maps and I have to say, it's superb quality for speedmaps again, all of them (except my own one). I've just found that the lava pool in SlashBane's map still causes damage after ascending and draining. Jimmy, is your map's name Viridian or Veridian Archives? Also the textures are fascinating, where are they from? 0 Share this post Link to post
Obsidian Posted February 16, 2015 Splat! Pretty sure I got all the errors in the textfile this time around. :P Let me know if there's anything overly nasty. 0 Share this post Link to post
Pinchy Posted February 17, 2015 With your update mine now includes all 5 themes: Plutonia, Library, Barrels, Self Referencing Sector and action 69. (check theme note in text file) Thanks for fixing the secret error ';,,;' 0 Share this post Link to post
Breezeep Posted February 17, 2015 Hopefully, there will be another Abyssal speedmapping session next month and I will remember to start right away when I know what the themes are. 0 Share this post Link to post
Obsidian Posted February 17, 2015 Pinchy said:With your update mine now includes all 5 themes: Plutonia, Library, Barrels, Self Referencing Sector and action 69. (check theme note in text file) Thanks for fixing the secret error ';,,;' You didn't actually use any Plutonia textures, so I can't really add that. Thanks for telling me about using Action 69 though. 0 Share this post Link to post
Jimmy Posted February 17, 2015 None of the new animated textures in my map are animated. 0 Share this post Link to post
4shockblast Posted February 17, 2015 Whenever I attempt to open the wad in PrBoom+, I get error GRFALL4 not found. :/ 0 Share this post Link to post
Obsidian Posted February 17, 2015 Fixxered. I must have used the Maintenance tools while the Animated lump wasn't there or something. 0 Share this post Link to post
Never_Again Posted February 28, 2015 from Abyssal Speedmapping Session 15.txt: MAP03: Green Vines is better than Red Vines Author: SlashBane Music: D_DDTBL3 from Eviltech Format: Vanilla compatible Theme: Plutonia, barrels and library It is neither vanilla- nor Boom-compatible. The red-key and the yellow-key bars won't raise because the required tags are missing. Tested With : ZDoom And this is why. Either test maps with appropriate engine or simply label it Zdoom-only. There are enough broken maps masquerading as limit-removing or Boom on /idgames already. 0 Share this post Link to post