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Combat Shock

   (39 reviews)
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6 Screenshots

About This File

4 new insanely hard maps. Started of as a plutonia tribute but later went bananas. Requires plutonia.wad to play. PrBoom+ complevel-9 is recommended!


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Killer5

  
I enjoyed Map02 and Map03. Map04 has two very good fights in it but I felt like it dragged on quite a bit. I would still recommend this wad to anyone who enjoys slaughter gameplay.

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Spectre01

  
Bretty good slaughterfest tbh. Map 04 has a few rather grindy encounters but overall the wad is solid.

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Guest

Unknown date

  
Graphics & music are fine .... whatever. Bottom line, if you like HR, HR2, Alien Vendetta, Speed of Doom, Sunder, etc ... then this is a must play.

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Guest

Unknown date

  
I like this. These are tough maps on uv I thought. Nice detailing all over the place and thats cool. Its good to see a wad that has intensity and cool little details. It makes it more fun to play. Good maps and a lot of saving.

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NuMetalManiak

Unknown date

  
quite enjoyable slaughterfest, except for outside revenants who surround me in the arena fights.

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Guest

Unknown date

  
Pretty good. 4/5

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Guest

Unknown date

  
hard but not insaleny.good work

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Guest

Unknown date

  
Pretty damn crazy and huge huge levels. Gameplay was good and varied enough as far as some slaughter wads go. In fact, this is one of the better slaughter wads I have played tbh, certainly in terms of design. Some criticisms would be that the music is a bit bland, and some of the gameplay can get a tad repetitive. Although not perfect, it is worth a strong 4. -TRRobin.

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Guest

Unknown date

  
5/5 love it

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Guest

Unknown date

  
A solid dose of slaughter with interesting architecture as the chaser. 5/5

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dobu gabu maru

Unknown date

  
Combat Shock is a filling series of slaughter maps that's bound to bruise some bones. It's packed with large scale fights, jaw-dropping locals and enough ammo to store a warehouse. Since this is some of Jakobsson's early work there are a lot of rough spots & awkward fights, and unfortunately it lacks difficulties, but overall it's definitely worth a play for those that like to raze entire battlefields of brutes.

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Guest

Unknown date

  
Great slaughter wad with Sunder-ish themes. 5/5

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Guest

Unknown date

  
The word "stolen" was presumably intended as a joke, since the graphics are from sources that give permission. So the 0/5 is harsh if it is only on that basis. On the other hand, the music is mostly from sources that don't give permission. While that's quite common, it is a legitimate reason to vote a wad down. If you can't make music or find a source that allows reuse, just have no music in the wad at all. Everyone has music wads that they like, after all, and with many ports you can preload them.

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Guest

Unknown date

  
5/5 for all visuals and music... mixed feelings from the gameplay dept: #1 is nice but pretty run of the mill slaughter. 2 and 3 are the best, and count among the coolest maps i've ever played! (700 monster trap anyone?). #4 is overdone: a rather tedious affair that would have benefitted hugely from half the monster count (would still be well over 2000) and half the lag. Dying in an imp ambush you might walk off unharmed from, just because of extreme computer lag, is frustrating! Still, 4/5

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Platinum Shell

Unknown date

  
This mapset looks cray cray.

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Guest

Unknown date

  
Do Search for "Filename" of "Combat Shock" on search function above. These are very solid, though I would not quite as good as the original. But well worth a play for all the HR, Sunder types. 4.5/5

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darkreaver

Unknown date

  
Tough as fuck (at least for me), but in the end very enjoyable. Awesome map design and architecture too.

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Guest

Unknown date

  
This pwad keeps you on your toes. No time for a breather ... download now !

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Guest

Unknown date

  
thoroughly enjoyed this wad. He wasnt kidding about the revenants. hope to see more wads from this author.

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Player Lin

Unknown date

  
Slaughter mapsets without difficulty setting...no, thanks. Well, it actually looking good, layout and textures, but gameplay just too unfair. Battling in narrow passways or small room, when arch-viles kicked my ass so hard, really? I know plutonia did such stupid shit but at least has enough place to escaping its raging, but not on this mapset... Get boring after completed Map01 and get killed about 50+ times... if I'm doom god I would give this 5/5 but I'm NOT, sorry. 3/5

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Guest

Unknown date

  
nothing special, kind of " sunder of the poor guy to me". 1/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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