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1024:ABC edition

   (38 reviews)
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5 Screenshots

About This File

1024x1024 letters with gameplay on/in/around it that goes in the alphabetical order with some skip maps in the middle for vanilla compability.


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Shiro Nomatsu

  

Annoying music, crowded maps, bad placed monsters. I wasted my time trying to play this piece of shit.

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EdwunclerIII

  
Maybe not the best level design and can be a little confusing, but it is good, random gameplay.

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Tritnew

  
Using NIN in this is a DAMN sin, but it's better then his other WADs.

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Guest

  
Honestly, I think people are being way too harsh, here. While it certainly isn't award winning material, and lacks in polish, It still managed to have its decent moments nonetheless.

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DoomTheRobot

  
It's a joe-ilya wad.

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AD_79

Unknown date

  
Joe-Ilya clearly doesn't know how to balance a map. It seems like he tried to cram as many monsters as physically possible into a 1024x1024 space. The maps are not well designed at all, I think Joe needs to spend a lot more time on each map, as this gives me the impression that Joe-Ilya shits out a map every two hours without thinking about the quality of it. And he has the nerve to give this five stars! Joe-Ilya, why?

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Doomkid

Unknown date

  
I think Joe's maping is improving since this release.

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Guest

Unknown date

  
sorry, but this wad isn't good. try to practice your mapping skills next time. 0/5

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glenzinho

Unknown date

  
Mindless killing, but kind of fun. Good snack.

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Guest

Unknown date

  
That was BAD. Not worth your time at all.

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Guest

Unknown date

  
Set of short maps with overall quite poor map layout and hilariously bad gameplay. As-is, not worth a play, so 1 for the efford. Author might seriously consider reading doomwiki.org/wiki/Ti ps_for_creating_good _WADs before he uploads follower maps.

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MajorRawne

Unknown date

  
What does "ABC Edition" mean? After many hours of painstaking research, including watching Deep Space 9 and giving myself the shits after eating buffalo wings, I can conclusively state that I don't fucking know.

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scifista42

Unknown date

  
IMO, very appropriate for a (mega)wad made by a kid, and actually kind of cool. Well, design is ugly and gameplay crazy. But after all, it can provide a good fun. 3/5

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Guest

Unknown date

  
This SUCKS

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Guest

Unknown date

  
A piss-poor idea that works out roughly as you'd expect.

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NuMetalManiak

Unknown date

  
judging from the haphazard texture and monster placement, as well as a story, i'd say this is a jokewad. but it isn't a good wad either. 2 stars for the lulz.

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  • File Reviews

    • By digithead100 · Posted
      Pretty long maps and there are some real stinkers in there like map 19. But overall, its fun even though it can get frustrating at times.
    • By joepallai · Posted
      A fun, non-linear base level somewhat on the easy side but still worth playing and has good replayability.  
    • By MuratMikal · Posted
      The only thing good about this set of maps are the encounters which are balanced. All the rest are horrible, noob designing with invisible pillars in all the maps, unavoidable damage without radsuits, keys required to progress in secret places, hidden teleport required to progress, everything bad in designing you can find in those maps. Be sure to avoid this, certainly one of worst set of maps I've ever played.
       
    • By Zolgia108 · Posted
      How could i miss this gem for all this time... This is going to inspire me so much, level design is fantastic, top level creativity and a nice challenge. Texture usage is perfect and new sprites and monsters fit in perfectly.   1000/5, easily one of the best megawads ever made! Thank you Skillsaw!!
    • By Hellektronic · Posted
      I'd have to say this is a pretty creative one for Doom 2, its hard with lots of enemies, kind of plays like a direct sequel to Doom 2 in a lot of ways. One thing I will say is that the puzzles are hard to figure out, and might take you awhile to solve (use your map). The music is fantastic though, you don't really miss the classic music, and it's engaging to gameplay.   I will say though, like Doom 2 or Plutonia, ultraviolence is pretty brutal and isn't for everyone. You will get swarmed by absurd amounts of monsters at times, and they'll give you a beating, but it's doable. I'd say the puzzles will snag you more than the monsters, level 2 is a real humdinger, lol.   But, it's a big improvement over wads like Perdition's Gate, the mapping style is pretty creative. I give it 5/5, just so people will try it out.
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