id Software has redesigned their website for the first time in years and years, and with the spiffy new look come some new clues, and new questions, about what the legendary game company has in store for us with Doom 3.
id Software is, and always has been, notoriously tight-lipped about their games and their affairs. When John Carmack announced the existence of a new Doom game almost two years ago, it was done not as part of a media blitz, or even a press release; the news was given in a humble .plan file, and was revealed as an almost off-the-cuff remark, made in relation to the termination of an id employee.
Amazingly, since that announcement in early June of 2000, id Software has in fact not publically released a single piece of media -- not a single video or screenshot -- about their new Doom game. John Carmack's now-famous Macworld presentation in February 2001 was made with no specific mention of what game it represented, and the few blurred screenshots revealed from Quakecon 2001 were released against id Software's explicit warnings to the contrary. The placeholder webpage for some as-of-yet unknown facet of the game was found merely by chance.
With this in mind, it's almost expected that any new information regarding id Software's latest game will be revealed not through traditional media sources, but through slips of the tongue, reading between the lines, or plain exploration.
First stop on our tour of the revamped id website is the new History section. Last time this page was updated, Quake 2 was brand new -- but now there's a little blurb on the new Doom game, as well.
id Software is currently hard at work creating the next chapter in the DOOM legacy, building a new adventure based on the storyline of the original masterwork. Featuring a new, mind-blowing gaming engine from John Carmack, the closely guarded, un-named project is in development, and in true id fashion, will be released "when it's done."
These comments fall in line with previous clues that hint that the new Doom game will be a remake of the original Doom, but of course, everything is speculative until id releases official information.
Next we head over to the
id Team page, where we find several individuals who have not been linked with id before:
- Andy Chang - Artist
- Steve Rescoe - Designer
- Matt Hooper - Designer
- Pat Duffy - Media Artist
Andy Chang: Worked as a texture artist on Third Law's KISS: Psycho Circus.
Steven Rescoe: Was a famous Quake 1 mapper who was snagged by ION Storm to work on Anachronox.
Matt Hooper: Worked for Third Law Interactive, Monolith and Tremor, Ritual Entertainment, and ION Storm as a level designer. Worked in Daikatana and before that on Ritual's Quake 1 mission pack, Scourge of Armagon.
Pat Duffy: Was (is?) a member of the Radiant web staff -- probably responsible for the redesign.
Does the id Software website hold any more secrets about the new Doom game? There's only one way to find out -- check it out and poke around for yourself. Hopefully E3 will bring with it some solid information about the new Doom. A person can only stand so much suspense.
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