Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Unloved

   (319 reviews)
Sign in to follow this  

Guest

9 Screenshots

About This File

You wake up in your house. And you're all alone. The only thing that is with you, is your sanity. Or is it?


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Yousuf Anik

  

Very interesting! After completing it the first time, it easily became one of my favorite horror-type WAD, after Lasting Light. The horror atmosphere, the hellish environments, the music (yeah, all of them are very good, especially the map 05 music is so healing!), the changing between maps and returning on your home, the mysteries to solve on each maps are just so fascinating. I really loved to explore the secrets within maps and fighting through the ghostly forces.

 

However, what I felt unfair was that some of the fights were too tough (and surprising as well) to survive in some areas. Still, it is just so good that I wish I played it before!

Share this review


Link to review
bowserknight

  

This might just be my favourite horror-ish Doom wad of all time, apart from myhouse, Maskim Xul and maybe some other ones.

 

What I like:

+the overall theme

+your house being a hub area

+the dark atmosphere

+the semi open-endedness of the progression

+there are no jumpscares or anything of that sort

+the fact that the game remembers your progress while alternating between maps

+the music

+the difficulty, even tho it is indeed a little too much sometimes

 

What I dislike:

-A few certain fights that feel unfair (some examples: the long hallway where you get one of the keys and Archviles spawn behind you, there's no place to hide from their attack; or later when you return to the lower floors of the 1st major area, the fights in the narrow rooms with Archviles, immediately followed by a swarm of chainsaw zombies, where your only hope is to camp on top of an object; or some of the slaughter fights later on, especially in the chapel area)

-the ending feels meh

Share this review


Link to review
kuirivito

  

This totally has a super great vibe. I love the whole atmosphere of this wad and honestly the music was definitely that perfect level of droning that digs into your psyche. It reminded me of the OST from the original Silent Hill. Overall, a wonderful job, would love to see another one from this creator!

Share this review


Link to review
Dooooooom

  

This mod is good with ALAN its super super cool and gives the spokenes and this is my first ever review so good

Share this review


Link to review
Maribo

  

A haunting of the soul. Losing grip on reality and stumbling around your own home, lost in the gutters of your mind.

Share this review


Link to review
DuumausTunti

  

Love it or hate it, you have to admit that this mod has easily one of the best atmospheres ever made for a Doom mod. The idea for your home being a hub where you can access levels is really cool! When you open new areas and collect keys it gives a great feeling of progression.

 

Even though I gave it 5/5 stars doesn't mean it doesn't have flaws. The problems I had were getting a little lost while trying to memorize the doors and areas that require specific keys to unlock. Also later the game becomes a little bit slaughtery with the absurd amount of enemies that you have to fight against. Fighting against tons of enemies in tight corridors and small rooms were not really fun at all and the final boss was kind of lame.

 

Lastly, a really solid, fun and creepy mod to play. I played this mod on October and it boosted the atmosphere by a ton. It was also cool to see new monsters that have been also seen in some of Tormentor667's levels.

Share this review


Link to review
Tindalos

  

Silent Hill style wad, with interesting map design, non-linear gameplay and a lot of custom textures and enemies. Good challenge to play. Great atmosphere and the custom content is well integrated into the adventure. I got a ton of enjoyment out of this one and even replayed it a few times with various settings. 

Share this review


Link to review
Havoc Crow

  

Good atmosphere, but ruined by the terrible gameplay. Tons of identical enemies attacking you over and over, plus some very dark levels where it's impossible to see where you're going, all amount to a mod more annoying than scary.

Share this review


Link to review
Katamori

  
Very emotional, loved it.

Share this review


Link to review
Traysandor

  
Ages ago, I submitted this wad for review in the /newstuff chronicles, the original review is still there, posted on May 11, 2010: http://www.doomworld .com/php/topstory.ph p?id=3234 (Down near the bottom). It later won a Cacoward in 2010. Not too long, but still one of my favorites for the atmosphere.

Share this review


Link to review
everennui

  
This one is crafted well. The textures are perfectly selected and the hub implementation is fucking amazing! This is a genuinely scary mod. Custom textures/monsters from Realm667... it's really a treasure!

Share this review


Link to review
Meril

  
This wad is awesome! Great atmosphere, creepy, lots of non-doom enemies. But... It is hard as hell. Almost impossible to go through. On start, is ok. Later is crampy and powerfull monsters, and the final is crampy and a freaking lots of powerfull enemies!

Share this review


Link to review
Skullguy

  
Great maps and a great atmosphere,I really liked the first level.But the other maps had way too many fucking enemies.

Share this review


Link to review
Guest

  
Amazing and breathtaking, a true master piece of horror, shooter, and about a tortured soul.

Share this review


Link to review
Guest

  
damm son wr did u m8ke dis 10/10 bcuz of gud gaem

Share this review


Link to review
Guest

  
I thought the multiple huge monster arena sections were too hard, and detracted from the atmosphere.

Share this review


Link to review
Javulas

  
Great atmosphere. Totally worth the two hours I spent playing this .wad. Unfortunately, it got too hard at the end (fack load of Viles and Revenants, barely any health, no ammo), but otherwise, this tense .wad always kept you on your toes with nasty traps, some oshit jumpscares every once in a while, hardly any ammo to spare, and a whole lot of depressing environments. Good luck on your Steam Greenlight entry. This is how I found this .wad 8/29/2015

Share this review


Link to review
Guest

  
Fun and great gameplay.I know unloved II is dropped,but I wish it was finished too. *sigh*

Share this review


Link to review
NuMetalManiak

  
there is a ton of atmosphere here, but I think gameplay leaves quite a lot to be desired since it's so cramped most of the time.

Share this review


Link to review
Guest

  
This is one of the most atmospheric wads I've ever played, if not THE most! The GZDoom effects that were used really added to the feeling of dread, and I enjoyed the gameplay and designs quite a bit, although there were a few moments where the difficulty could have been toned down just a tad. The Silent Hill references were well-done. 5/5, legendary!!!

Share this review


Link to review
Guest

  
It's great but yet so fucking difficult.

Share this review


Link to review
Guest

Unknown date

  
Really loved it, the levels are like eye candy, very dark and ambient. The additional monsters adds a need for new strategy, but this is my only complaint. The strategy I could only do was pray to survive the infighting, too many difficult enemies at one time. But other than that I hope to find more wads from you.

Share this review


Link to review
MajorRawne

Unknown date

  
Well worth downloading to see what Doom 3 might have been like, if the designers had still had their wits. Creepy, frightening, albeit sometimes confusing in that annoying Silent Hill way, but once you're on track this is a horror masterpiece.

Share this review


Link to review
Guest

Unknown date

  
Awesome wad! I loved the scary atmosphere it emitts. Good stuff. 10/5 would play again

Share this review


Link to review
Guest

Unknown date

  
I've got to side with the high voters here. There were a few times I was stuck so gameplay alone would lose a point (4/5), but the value of the rest leads to an overall rating of 5 pretty easily. Just make sure you have shaders turned off and then it won't be pitch black and you'll see what this is all about.

Share this review


Link to review
  • File Reviews

    • By Amaruψ · Posted
      I played up to The Crusher and... frankly, it soured the taste in my mouth to the point that I don't want to continue and try all of the maps.    Surprisingly hideous and wonderfully claustrophobic architecture, with monotonic texture usage and gimmicks at every turn of the map. Then of course the Arch-Vile maze because apparently it's a necessity to copy the Casalis at least once in your mapping career. The crushing ceiling was just the cherry on the top. Not a fan.
    • By Xouman · Posted
      It was interesting,sometimes fun,sometimes hard,sometimes annoyingly hard but we later smile about it(Going Down feeling you know?),i loved the fact that everything feels and look different in terms of level design,sounds,texures and visuals,and the music is here to say to you "you're on a vacation/exploration trip...but not too much,it's Doom !",and technically some levels are great creations,obviously with a modified Id Tech 1,because the original one couldn't do things that some level showed i guess.   Ancient Aliens have a very good overall feeling to play,it's Doom,with a bit of Blake Stone,Star Wars,System Shock and maybe others inspirations,it's very risky to merge differerents inspirations into one big work.   DeadLostSoul,Commander Keen,EvilMarines new enemies are nice too.   My favorites Levels :   Arachnotron Arrival (Nice constant spider in the middle that keeps the pressure on you to move or hide,i liked the monster placements and traps too)   Last Refuge Of The Anasazi   Sinkhole Showdown   Dare To Fly Where Eagles Soar   Ancient Aliens   The Nectar Flow (Huge Level and fun to play)   Polychromatic Terrace   Blazing Boulevard   Wormhole Junction (Damn this is a Going Down Style level !)   Leave Your Sol Behind (A three time height ramp/elevator[don't know how to call that]in Doom? Didn't know that was possible,and flying saucers travel to others worlds,seriously?,didn't expected that o_O,loved the creativity on this level)   Daylight Under A Dark Sol   Culture Shock (A level in the clouds and touching the sky,successive teleporters,a tv working,ropes to elevate yourself,real scales,we need more levels like this,It reminds me that WOW EFFECT i had with Zeal World in Chrono Trigger when i saw all that,too bad it was short,but fantastic idea)   I Skipped Illuminati Confirmed (Too many details and enemies,lags as hell can't do anything,it looked like an insane level)   I Skipped Trinary Temple (Too Much Lags)   I Skipped The Ones Behind It All (Too Much Lags)   The lasts levels lags a lot on Brutal Doom,but that's not your fault,i don't want to play Vanilla Doom,BD is way better to me haha.
    • By Walter confetti · Posted
      A half completed partial conversion based upon the late 90s anime franchise of Tenchi Muyo, that i'm aware It exist and It was relevant in the western anime fandom, despite i know It marginally but i saw a special (Tenchi Muyo in love!) and my first anime figurine it's one of Ryoko... Oh, and a pair of compilation wads using charatchers from this series (Mihoshi and... Ryoko maybe?) downloaded eons ago from anipike, only the site name will make you understand how old It was when i got them, if you know It. Back on the review topic, the levels itself are... Really crappy and cramped as i remembered them when i played this the same 00 decade period i talked before. MAP01 is a small structure that... I suppose it's... Uhhh... A prison? The Matrix massive glitching? Mihoshi fever wet dream? A schizotypical delirium in Doom level form? Anyway, it's a small abstract structure with a yellow key apparently missing from the map, with a central hub sex dungeon where unhappy Hitler cacos portrait are watching your suffering navigating uncanny small areas finding a way to progress in this place; MAP02 Is set in the titular orbital airship from the show where cutesy, badly paletted sprites from the RPG game welcoming you in the living quarters of the ship; MAP03 Is a unfinished Island map with a temple structure reachable only by idclip It. I gave up in this point and didn't played  Sprites and graphic work in general is... not that bad, actually, despite the raw nature of It. I liked the movie wall in MAP03 and the simple succubi sprite in MAP01. Music choice is a joke and have almost nothing to do with the original source over that... Japan and anime are involved somehow, but now i want to make a level where a slow blue lights walls room is rising up slowly while "Cruel Angel Thesis" MIDI blast from the speakers giving to all of this a bizzarre feeling. Cruel Lift Thesis, AH! What a funny guy i am! Overall a small weird project unfortunately not that good to be acceptable, but weird and "bad" enough to be remember in ages. Also, another "War and Peace" piece of review for a mediocre but bizzarre wad that i wrote after a very long time! Thanks Tenchi Muyo Doom!
    • By Walter confetti · Posted
      A nice remake of Duke Nukem 3D "Red Light District" all made using stock assets and some liberties here and there from the original source, but it's a interesting concept after all. No exit and looks all kind of same-y, but the main areas are all here and it's not a bad remake. Maybe too many doors for DM?
    • By Maribo · Posted
      Violent mementos from The Inferno.
×