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Jimmy
doesn't rhyme with MIDI :(


Posts: 1731
Registered: 04-06






<<<<< THIS PROJECT HAS BEEN RELEASED! GET V1.0 IN THIS THREAD >>>>>

The following downloads are for the 3-map DEMO, and are not representative of the final product.

---

DOWNLOAD DEMO (3 maps plus training level) - Still technically a beta.
DOWNLOAD v1.1 PATCH - Overwrite the files of the 1.0 release with the ones this zip contains.

Watch a full playthrough of an earlier demo beta here: (Thanks Pavera!)
http://www.twitch.tv/krispavera/b/441199464

The brilliant Doctor Octagon has been kidnapped! Square must find him, and rescue him from the clutches of the Circle of Evil, a mysterious cult hellbent on the domination of Shape Land. He will square off against terrible monsters and impossible traps in order to prove that he's no square when it comes to justice. Guide him to the center of the Circle's domain, unravel their malicious plot, and win the day fair and square.

Be there and be square!

---

What started out as an attempt by my brother to make the most awfully generic children's cartoon character ever has now become... this. Somehow.

The Adventures of Square is planned to be a full total conversion for the ZDoom engine, making extensive use of DECORATE and UDMF to create a whole new world completely separate from that of Doom, but keeping more or less the same fundamental gameplay mechanics that make Doom such a fun and loveable game - as in, run into rooms, shoot enemies, make them explode, get weapons and finally beat the big badass.

Expect goofiness - that particular dial has been cranked up to 11. The cartoony art style is something I've wanted to try for ages in a first-person shooter engine. The mod features a plethora of villainous geometrical characters, and let's not forget that there will be geometry puns aplenty.

Are you squared away for adventure?

Project creators:
Jimmy
Baratus (aka Jimmybro)

Artists:
Jimmy
lizardcommando
zrrion the insect
Slax (for the title pic)

Music:
Seppo Hurme

Testing team:
Ctrl+Alt+Destroy
zrrion the insect
lizardcommando
Captain J
spoone
pisstepank
grouchbag
Arch
Mechadon
Tarnsman
Krispavera

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Last edited by Jimmy on Feb 28 2015 at 08:27

Old Post Jul 28 2013 13:19 #
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Da Werecat
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Yes!

Old Post Jul 28 2013 13:25 #
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joe-ilya
I once dreamt of a humanic penetration interaction


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Reminds me of 8bit megaman.

Old Post Jul 28 2013 13:36 #
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Memfis
Honestly, semen doesn't taste that bad.


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You could have spent the time it took to make that image to make sure there are no bugs.

Old Post Jul 28 2013 14:28 #
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j4rio
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I didn't like Jenesis so I know I'm not going to like this either, because it's by the same author.

Old Post Jul 28 2013 16:46 #
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ClonedPickle
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I feel like this would need a yelled intro at the titlescreen, akin to Super Meat Boy.


also why's everyone hatin' on Jimbo

Old Post Jul 28 2013 16:48 #
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Memfis
Honestly, semen doesn't taste that bad.


Posts: 7112
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Mine was a reference to http://www.doomworld.com/vb/wads-mo...te-of-time-to-r and http://www.doomworld.com/vb/post-he...tant-countdown/ :)
The project looks promising to me but imo posting such teasers is at least a little bit silly, so I thought I'd make fun of it in a manner that Jimmy should understand since I'm sure he remembers that epic Stronghold thread.

Old Post Jul 28 2013 16:54 #
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joe-ilya
I once dreamt of a humanic penetration interaction


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Heh , how will the hub look? X-D

Old Post Jul 28 2013 18:07 #
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Springy
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Oi, Yoko Ono and the two remaining Beatles, give it a rest. The OP is Jimmy 91 btw. I have been following this over on ZDoom forums and I have to say Jimmy; I love the graphical style of this. Did you create all of the graphics? I presume it really Isn't too long until release now? I really like what I see.

Old Post Jul 28 2013 18:37 #
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Jayextee
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Textures have a clean feel to them that sorta evokes Chex Quest memories; but better. I like the looks of this.

Old Post Jul 28 2013 19:06 #
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grouchbag
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This is absolutely great! :)

Old Post Jul 28 2013 19:16 #
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Mechadon
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I've really been looking forward to this Jimmy! If you need any help with testing or anything like that, you know how to reach me :)

Old Post Jul 28 2013 19:38 #
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Katamori
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Jimmy! If you are a man, you do it at least Boom-compatible!

__________________
Somewhere in Time|Claustrophobia: Cybertown|Uplink
Doom WAD walkthrough videos I've done so far

Old Post Jul 28 2013 20:14 #
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esselfortium
A Major Doomworld Concern


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Helled a bunch of threadshitting. Good job, guys.

Memfis said:
You could have spent the time it took to make that image to make sure there are no bugs.

I don't think this joke works when you're talking about a titlepic and screenshots of the maps.

Old Post Jul 28 2013 20:23 #
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MTrop
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This seems interesting and comprehensive enough to be standalone.

Are any Doom resources used in this at all? It looks pretty cool!

Old Post Jul 28 2013 20:59 #
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Springy
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MTrop said:
This seems interesting and comprehensive enough to be standalone.

Are any Doom resources used in this at all? It looks pretty cool!

I don't know if it has been removed yet but there were some shots I remember that had the red Doom torches in.

Old Post Jul 28 2013 21:23 #
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j4rio
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esselfortium said:
Helled a bunch of threadshitting. Good job, guys.

You missed my slightly disguised response to start of threadshitting.

It looks cute but I'm with Memfi, you get little to no actual information from a bunch of screenshots. Could have been posted to post your doom pic thread instead. Not that I care.

e: ... and I'm serious. After a few years onboard you get a little bit knowledge about personalities and my last post was only meant to piss off dew, which it totally did! Sorry, I got a little tempted. Won't happen again. Also, I totally don't mind jenesis nor author. Pls delete my last post.

Last edited by j4rio on Jul 28 2013 at 23:59

Old Post Jul 28 2013 23:31 #
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esselfortium
A Major Doomworld Concern


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A set of screenshots with all original art and a decidedly not-Doomy visual style tell quite a bit about what the project is, I think. Seems fine to me.

Old Post Jul 28 2013 23:49 #
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dew
superfiend


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j4rio said:
Pls delete my last post.

you'd like that, wouldn't you.

Old Post Jul 29 2013 00:18 #
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j4rio
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I'm way too proud of it to just blank it myself.

Love ya too dewsey.

Old Post Jul 29 2013 00:24 #
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GreyGhost
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I like what I see, how soon can we expect a release?

Old Post Jul 29 2013 02:09 #
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Jimmy
doesn't rhyme with MIDI :(


Posts: 1731
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GreyGhost said:
I like what I see, how soon can we expect a release?


Springy said:
I have been following this over on ZDoom forums and I have to say Jimmy; I love the graphical style of this. Did you create all of the graphics? I presume it really Isn't too long until release now? I really like what I see.

Not long at all, with any luck. :D A 4-map demo will be released as soon as my testers all report back and I can act on their feedback. :)

Mechadon said:
I've really been looking forward to this Jimmy! If you need any help with testing or anything like that, you know how to reach me :)

Cool beans, man! I have seven beta-testers already, but I guess one more won't hurt. ;)

Katamori said:
Jimmy! If you are a man, you do it at least Boom-compatible!

Sorry, this has been a ZDoom thing for forever (in fact it was GZDoom-only for the longest time, I only in the last few months made it software-renderer-compliant), it would require all sorts of reverse-engineering to get it to that stage. xP

MTrop said:
This seems interesting and comprehensive enough to be standalone.

Are any Doom resources used in this at all? It looks pretty cool!

Only a very few - sounds, mainly. All the textures and sprites will be custom. :)

Springy said:
I don't know if it has been removed yet but there were some shots I remember that had the red Doom torches in.

Yes, those have been replaced now, check out the sixth shot. :)

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Jul 29 2013 05:52 #
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ClonedPickle
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Jimmy said:
Only a very few - sounds, mainly. All the textures and sprites will be custom. :)

Hell, if you replace those you could have yourself an IWAD in progress. If you want that, that is.

Old Post Jul 29 2013 23:19 #
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Jimmy
doesn't rhyme with MIDI :(


Posts: 1731
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Oh yes, that's definitely my end goal. :)

That actually brings me to a question. Can .pk3s act as IWADS?

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Jul 30 2013 06:23 #
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GreyGhost
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I don't know if there's currently any way to label a PK3 as an IWAD/PWAD, so probably not.

Old Post Jul 30 2013 07:35 #
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MTrop
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There is a way, but you have to fudge with ZDoom's IWADINFO entry in zdoom.pk3.

The trick is to get it to ONLY detect your PK3. It will load it like any other WAD/PK3.

Old Post Jul 30 2013 07:43 #
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Pavera
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http://www.twitch.tv/krispavera/b/441199464

Here is a full playthrough of Jimmy's exclusive three map demo of Square! He's given me permission to post this, so please check it out! It's a super fun little wad, and the full product is going to be just awesome.

Old Post Aug 5 2013 18:24 #
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Jimmy
doesn't rhyme with MIDI :(


Posts: 1731
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Super thanks to Pavera for doing that. Awesome stream. :D

The demo will be released publicly very soon! Pavs picked out a couple of bugs I need to iron out and I'm just waiting on some feedback from Mechadon. Then it'll be done. :D

__________________
THE ADVENTURES OF SQUARE

♪ Jimmy's YouTube Channel ♫ - All my recent stuff!
♪ Jimmy's MIDI Bandcamp ♫ - Get my best stuff here!
▲ Jimmy's Blog of Death ▲ - I make terrible posts here.

Old Post Aug 5 2013 18:27 #
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joe-ilya
I once dreamt of a humanic penetration interaction


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Jimmy said:
The demo will be released publicly very soon!

C'mon!

Old Post Aug 7 2013 15:19 #
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Scuba Steve


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This looks stupidly fun.

Old Post Aug 7 2013 15:52 #
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