printz Posted September 2, 2012 Does that high-tech shutter door lead into a lab or something? I can't ever imagine that door appearing casually; it looks like it has layers of security upon it, yet I see it a lot in Doom 2 as a bedroom door. 0 Share this post Link to post
Sergeant_Mark_IV Posted September 2, 2012 Gez said:The Hacx desk textures don't really fit, thematically, within a tech-base. Old wooden desks in the middle of the concrete/plastic/metal environment represented by TEKGREN and STARTAN? It works a bit better in the third screenshot, but even then you'd have to replace the STARTAN cubicle walls by some more appropriate texture. Thanks for the heads up, Gez. I decided to change to gray desk textures, also, I found a more appropriated cubible texture. http://i47.tinypic.com/2hyucs9.png printz said:Does that high-tech shutter door lead into a lab or something? I can't ever imagine that door appearing casually; it looks like it has layers of security upon it, yet I see it a lot in Doom 2 as a bedroom door. Actually, it takes to the main archives storage. I think the use of this kind of door fits the map, since its an underground administration center, under a hi-tech base. 0 Share this post Link to post
Nomad Posted September 3, 2012 Hehe, I like the papers strewn about the floor. 0 Share this post Link to post
DeathevokatioN Posted September 3, 2012 Not sure if this counts... but my computer crashed while I was using Doom Builder, and was on kmxexii's "Doomed" blog, and Facebook simultaniusly and the result was quite funny and managed to sum up my sad life on one clusterfuck of a page :p http://i.imgur.com/a4Bul.jpg 0 Share this post Link to post
Phml Posted September 3, 2012 This is actually fairly cool. This is art. 0 Share this post Link to post
schwerpunk Posted September 3, 2012 Mark: That looks terrific, though I'm not 100% into that ceiling texture... Deathetc: You explanation 'framing' the picture in a context really gives it some oomph. I agree with Phml; it's art, and it's surprisingly moving. Anyway, all this art talk inspired me to post a screenshot of the time I turned off textures while testing in GL mode and nearly killed my computer. I thought it looked interesting, anyway: http://i.imgur.com/of4eC.png I actually recommend going around your map with textures off. It's a decent indicator of how dynamic your light levels are, and how clearly defined one sector is from another. Puts your map into a whole new 'light.' 0 Share this post Link to post
Memfis Posted September 4, 2012 DeathevokatioN said:Not sure if this counts... but my computer crashed while I was using Doom Builder, and was on kmxexii's "Doomed" blog, and Facebook simultaniusly and the result was quite funny and managed to sum up my sad life on one clusterfuck of a page :p http://i.imgur.com/a4Bul.jpg Awesome! 0 Share this post Link to post
Simon666 Posted September 4, 2012 http://i.imgur.com/gJwBQ.png Finally back to mapping after a hard disk failure, lucky for me i've got plenty of backups :) 0 Share this post Link to post
Z86 Posted September 4, 2012 The infamous insurmountable waist-high fence guarding the way to the exit portal (in full softwary glory). Hellbound MAP19 0 Share this post Link to post
Arjak Posted September 4, 2012 Saw this on another forum, had to share it. Thanks, GamePro; I never would've figured that out on my own. :p 0 Share this post Link to post
Nomad Posted September 4, 2012 Arjak said:Saw this on another forum, had to share it. http://img42.imageshack.us/img42/82/protip.jpg Thanks, GamePro; I never would've figured that out on my own. :p One of the members here made that. I want to say Linguica, but I'm not entirely sure. 0 Share this post Link to post
printz Posted September 4, 2012 What? I thought it's legit, not a meme, unless Linguica contributed with it to that magazine. 0 Share this post Link to post
MagnificentBeard Posted September 4, 2012 Nomad said:One of the members here made that. I want to say Linguica, but I'm not entirely sure. http://www.doomworld.com/vb/showthread.php?s=&threadid=22053 0 Share this post Link to post
cannonball Posted September 4, 2012 Trying to reboot my own boom megawad 2012, starting off by remaking a couple of the sucky maps I made back in the day, this is the new map04 named "late night shopping" http://imageshack.us/photo/my-images/845/2012map4.png/ http://imageshack.us/photo/my-images/834/2012map43.png/ http://imageshack.us/photo/my-images/411/2012map42.png/ Mix of brick and tech, with some small shops and security areas, much more compact than the original. 0 Share this post Link to post
printz Posted September 4, 2012 MagnificentBeard said:http://www.doomworld.com/vb/showthread.php?s=&threadid=22053 There is some wisdom in that PROTIP; people can be too cowardly to shoot. 0 Share this post Link to post
schwerpunk Posted September 5, 2012 If only that protip worked on the final boss in Quake. 0 Share this post Link to post
Nomad Posted September 5, 2012 printz said:What? I thought it's legit, not a meme, unless Linguica contributed with it to that magazine. Wasn't even in a magazine, it's totally shooped. 0 Share this post Link to post
Avoozl Posted September 5, 2012 schwerpunk said:If only that protip worked on the final boss in Quake. So the protip would be: Telefrag it so it dies. :P 0 Share this post Link to post
LigH Posted September 5, 2012 That's the difference between a "Pro Tip" and a "Spoiler". :P 0 Share this post Link to post
kristus Posted September 5, 2012 Pro Tip: Telefrag works on EVERY TIME. 0 Share this post Link to post
Tango Posted September 5, 2012 i think everyone should switch from imageshack to imgur and not ever, ever use imageshack because it's so awful :( 0 Share this post Link to post
printz Posted September 5, 2012 Then Imgur will get low on budget and start being slow too. All of this resembles a life cycle. When a website becomes slow/ad-ridden/naggy it looks like it's at the end of its lifetime. I guess I can post this. It's for HPack and done using Worldcraft and my IdTech2-to-IdTech1 converter (QVoidWad). I had already posted similar shots but I rebooted the level. Despite being all 3d floors, it doesn't slow my computer to a crawl (though I'll have to see once I slaughter-populate it). Also, this is a blatant copy-paste (i.e. low quality map) until I do something else. 0 Share this post Link to post
LigH Posted September 5, 2012 Did you ever play American McGee's Alice (the first)? And there are several more uncomplicated image hosters, e.g. frupic. 0 Share this post Link to post
printz Posted September 5, 2012 LigH said:Did you ever play American McGee's Alice (the first)? Never. 0 Share this post Link to post
printz Posted September 5, 2012 Yeah, if only I could change gravity like I can in Prey... :-/ 0 Share this post Link to post