Encryptic Posted September 16, 2012 "Doomguy! What is best in life?" "To immolate your enemies, see them gibbed before you, and to hear their lamentations as they die." 0 Share this post Link to post
Blastfrog Posted September 16, 2012 Encryptic said:"Doomguy! What is best in life?" "To immolate your enemies, see them gibbed before you, and to hear their lamentations as they die." What is worst in life is fugly-ass stretched screens. 0 Share this post Link to post
A.Gamma Posted September 16, 2012 BloodyAcid said:Halodoom by Zetsui. *Fancy Images* That looks really good, probably as good as the actual Halo. 0 Share this post Link to post
_bruce_ Posted September 16, 2012 Gez said:http://i.imgur.com/EI7Nzl.pngVery nice! 0 Share this post Link to post
Dragonsbrethren Posted September 16, 2012 Gez said:Slade goodness I'm assuming that's the real jagdoom.wad and not the TC? Very nice. 0 Share this post Link to post
Tristan Posted September 16, 2012 http://imageshack.us/a/img853/7245/screenshotdoom201209161.png One of my favourite feature in Brutal Doom. 0 Share this post Link to post
Obsidian Posted September 16, 2012 Eris Falling said:{pic} One of my favourite feature in Brutal Doom. An image of Revenants dancing like Elvis came to mind when I saw that. :D 0 Share this post Link to post
Katamori Posted September 16, 2012 I found this beauty some days ago in a community WAD...interesting. :D I found this message in Doxylamine Moon Overdose, by using NOCLIP. Can somebody tell me, what does it mean in English? Maybe Memfis? (he's Russian as far as I know) 0 Share this post Link to post
LigH Posted September 16, 2012 How shall one read what he can not even see... Or better find the WAD and read it in the map. 0 Share this post Link to post
Gez Posted September 16, 2012 LigH said:Which SLADE? SLADE 3 r1360. Dragonsbrethren said:I'm assuming that's the real jagdoom.wad and not the TC? Very nice. Yep, straight out of the ROM. Good thing the map format itself isn't modified from PC Doom, contrarily to PSX Doom or Doom 64. But the textures and sprites are in funky weird formats which until recently were not supported. SLADE 3 has been able to open the Jaguar Doom IWAD for a long while, but only the flats could be really looked at. 0 Share this post Link to post
Katamori Posted September 16, 2012 LigH: I made a new pic. I think this is way better :P 0 Share this post Link to post
LigH Posted September 16, 2012 Сударь, да вы читер! Sir, yes, you are a cheater! 0 Share this post Link to post
NaturalTvventy Posted September 16, 2012 The eye, the teeth... http://i613.photobucket.com/albums/tt214/emilharold/Screenshot_Doom_20120914_191104.png The veins, the blood... http://i613.photobucket.com/albums/tt214/emilharold/Screenshot_Doom_20120914_191038.png 0 Share this post Link to post
ComicMischief Posted September 16, 2012 NaturalTventy, if those 'pillars' in the bloody screenshot are 24-wide, I'd recommend using SUPPORT3 texture instead -- doesn't even need an x alignment value. 0 Share this post Link to post
NaturalTvventy Posted September 16, 2012 ComicMischief said:NaturalTventy, if those 'pillars' in the bloody screenshot are 24-wide, I'd recommend using SUPPORT3 texture instead -- doesn't even need an x alignment value. Thanks for the tip, but I like my SKINMET1 supports, 'cause I just gotta be different (WOOD5 for 24 pixels). 0 Share this post Link to post
Katamori Posted September 16, 2012 LigH said:Сударь, да вы читер! Sir, yes, you are a cheater! LOL 0 Share this post Link to post
Tristan Posted September 16, 2012 http://imageshack.us/a/img829/7245/screenshotdoom201209161.png Slime trail, CC4 Map01. Quite obvious :/ 0 Share this post Link to post
Acid Posted September 16, 2012 Eris Falling said:Slime trail, CC4 Map01. Quite obvious :/ Someone's behind :) http://www.doomworld.com/vb/showthread.php?s=&postid=1092293#post1092293 0 Share this post Link to post
Tristan Posted September 16, 2012 Damn you! Well I guess with something that obvious... I was just hoping I'd made a discovery. I wrote Doom Wiki's page for Map01 today, should put it on there. EDIT: Or I would, if internet would connect to it 0 Share this post Link to post
franckFRAG Posted September 16, 2012 WIP, maybe a first beta for december... 0 Share this post Link to post
Acid Posted September 16, 2012 Looks nice! I see some clashing themes from that screen, so hopefully it's executed very well in game 0 Share this post Link to post
cannonball Posted September 16, 2012 Cbspeed will return, with a 2nd and 3rd episode, ironically e3m8 is one of the first maps to be made, here's a screenie of the central room of the map. This map is going to be very big. http://imageshack.us/photo/my-images/707/cbspeede3m8.png/ 0 Share this post Link to post
Foodles Posted September 16, 2012 franckFRAG said: <IMAGE> WIP, maybe a first beta for december... [/B] That shot really speaks to me I love it, its great to see lots of different textures being used in the same area, the only bit that I would say clashes is the goldish vertical beams next to the grey stone on the left, not sure what that SILVER3 panel on the right is doing there either. 0 Share this post Link to post
Malinku Posted September 17, 2012 I'm going to change the sky at some point. 0 Share this post Link to post
gemini09 Posted September 18, 2012 Does that orange wall look any sort of interesting? 0 Share this post Link to post
TwinBeast Posted September 18, 2012 I was just testing something, but then I thought to make it into a whole level... I wonder how easily player realises to shoot the marble faces to raise the metal bridges.. and should all bridges raise from shooting any of the faces or one bridge per face? 0 Share this post Link to post
LigH Posted September 18, 2012 @ gemini: Erythrochloropsia? ... Orange?!? ... The brown one deep in the background? __ @ Jimi: I believe it would take some degree of despair before I would try shooting at anything more or less conspicious; big demon faces don't belong to the usual targets. But then, one bridge per face would be expectable. Maybe help the imagination with one shell per edge? 0 Share this post Link to post
gemini09 Posted September 18, 2012 yes! If you recognized it as the Startan texture, it would be orange 0 Share this post Link to post