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444 files

  1. Screamer V1

    Just a screamer map. Planning on using my scripts for my other wads. Other can use the scripts too :)

    11 downloads

       (6 reviews)

    Submitted

  2. That Day

    This is a short map for Doom 2 in Boom format. I made it because I was bored. I worked on it on and off during the weekend, and my guess is that it took probably something about 6 hours (note that this is a rough guess) total to make it.

    Its up to you to decide if it is any good for a six hour effort.

    14 downloads

       (7 reviews)

    Submitted

  3. The Chamber Of Damnation

    I started working on this a long while ago 2008 and put about a years work in off and on but ultimately decided to work on other stuff. There is a lot of texture miss-alignments some bugs etc originally created for Skulltag I have included the necessary files to play this in Zandranom. These maps take the player through a journey into the inner reaches of Hell, Maps are based on large chambers inspiration mainly from Deus Vult Map 02. These are my noob maps, so yes there is a lot of mistakes but at the same time there is also some interesting stuff the Maps are slaughter maps of course =) so please remember this is released as is and has not been fully polished.

    33 downloads

       (10 reviews)

    Submitted

  4. Unhinged

    While driving in the middle of the night, a mysterious figure in the dark wanders into the path of your car, making you turn and crash into a wall, having no way back you begin searching for help, but only for you to find a psychotic infestation...

    1288 downloads

       (30 reviews)

    Submitted

  5. Underground Compound

    An underground marine base. I made this map in one day to test my speedrun skills.

    24 downloads

       (18 reviews)

    Submitted

  6. Sprike2

    You flick the exit switch of Sprike; there is a moment of disorientation and you find yourself staring through a window into the very same exit room you had just struggled to reach. It seems that the nightmare is not yet over...

    You pause momentarily and then operating a switch just ahead of you once again descend into the unknown.

    18 downloads

       (11 reviews)

    Submitted

  7. Trick or Treat Madness 2012

    A single map which is halloween themed. This wad allows you to trick or treat and vandalize houses.

    12 downloads

       (5 reviews)

    Submitted

  8. Straight To Hell

    A small level that functions as an experiment for storytelling

    17 downloads

       (10 reviews)

    Submitted

  9. Sodaholic's Birthday Wad

    An early birthday wad for Sodaholic's 19th birthday.

    17 downloads

       (10 reviews)

    Submitted

  10. The toxic exodus

    A medium to large sized map taking place in a underground facility, use opengl mode! The textures are free to use for your own project, as long as credit is given.

    31 downloads

       (21 reviews)

    Submitted

  11. Tellerstein's Base

    Thou art trapped in Tellerstein's Base, canst thou survive his wretched and hellish spawns?

    9 downloads

       (4 reviews)

    Submitted

  12. Lost in Tellerstein's Planet

    You're lost in an unknown and unnameable planet, ruled by a being known as Tellerstein. You must find your way through cosmic horrors and escape this ghastly nightmare.

    12 downloads

       (7 reviews)

    Submitted

  13. Sparta

    A new warrior must be found to lead the SPartan army to victory, his selection will be done by using Hade's evil forces to create the ultimate test to find this new general.

    19 downloads

       (11 reviews)

    Submitted

  14. Temple Base

    You told the zoning board it was a bad idea to build a techbase next a demonic temple, but did they listen to you? Of course not. Now demons have taken over the base -- surprise, surprise -- and it's up to you to clear it out and get back home in one piece.

    If you play this in a source port that allows jumping, I recommend disabling the ability to jump (or exercising discipline and choosing not to jump). Jumping may put the map into an unwinnable state.

    17 downloads

       (11 reviews)

    Submitted

  15. Toxic Darkness 2

    A sequel to Toxic Darkness made in same style, but using more advanced architechture & effects. Also features darker atmosphere than the original, thus being more faithful to it's name.

    18 downloads

       (8 reviews)

    Submitted

  16. Urban Fire

    A short, difficult, urban stye map for Boom-compatible source ports. It's based my 32in24-11 map (New York '77), which I converted to single player for CC4. It didn't make it onto the final map list (which I expected), but the deadline motivated me to work quickly on it. I added difficulty settings, so if it's too hard you know what to do...

    25 downloads

       (16 reviews)

    Submitted

  17. Titan 1024

    Earth lost contact with the scientists on Titan, one of the moons of Saturn (not Mars). You've been sent to check it out. Titan 1024 is a reimagining of Titan from 2004, with each level's playable area being no larger than 1024 by 1024 units.

    39 downloads

       (20 reviews)

    Submitted

  18. UAC Scientists are total morons

    A map that i did for the "Arcades 3D Doom/Doom 2 Map Tournament".

    20 downloads

       (13 reviews)

    Submitted

  19. Blackout UAC

    My imagination of UAC. Goals were to keep it dark and eerie, original UAC styled but with some added textures for effect.

    19 downloads

       (13 reviews)

    Submitted

  20. The Doom Universe's Total Randomness Community Project

    Every Doomer has many unfinished maps lying on their HDDs. We've bugfixed and completed some of those maps, and thus this project has been born. Because of the various map themes, it's been called "Total Randomness". Read mapinfo.txt for individual map descriptions.

    24 downloads

       (12 reviews)

    Submitted

  21. Short maps

    This is a 6 level mini-episode for Doom 2 and the first part out of 3. Its based on the premise of making only very short levels that can be completed in just a few min instead of making the more traditional longer levels. Hence why this is PWAD is called "shortmaps".

    -------------------------------------------------- STORY: Its the year 2172, and Barack Obama, now the evil dictator of the world after having made a deal with the devil that granted him immortality, is reigning over the world with his army of demons.

    However, that is not what made you angry and made you want to kill again. No, its the fact that during Obama's demon invasion of your home he killed your bestest beste friend "Goldy the Goldfish", and you decided on that day that the Democrats have been in power for long enough. And thus you grab your pistol and head towards a secret base where you hear Obama is keeping his secret teleporter to hell and that it is from that place where he gets his fresh new demons. You figure that destroying the base is a first step towards getting rid of Obama........

    41 downloads

       (23 reviews)

    Submitted

  22. Sewerage

    My first map I deem good enough to be put onto the internet!

    15 downloads

       (10 reviews)

    Submitted

  23. Thanatos

    1 medium sized map set place in an underground base.

    15 downloads

       (6 reviews)

    Submitted

  24. Temple Of Verdance

    This map was originally intended for CC4 but didn't make the cut which is unfortunate considering how much time I put into making this one. It's a mainly linear level that takes you for a journey through a large green cathedral.

    25 downloads

       (16 reviews)

    Submitted

  25. Surge

    This project was originally intended to be a megawad with 32 scythe-like maps (basically shorter and sweeter than Speed of Doom was, and less emphasis on the looks, and more on the flow of the maps). Due to commitments with university and other reasons, I've decided to stop mapping for good (not to say I won't map ever again) to allow for more time on other things. I may map again for community projects... in another year or two, who knows?

    31 downloads

       (22 reviews)

    Submitted

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  • File Reviews

    • By Cottonmouth0309 · Posted
      One of the more underrated doom mods out there. The levels have a lot of detail and great use of 3D sectors, used for railings and other things. Not a lot of mods that I know of has these attentions to detail back then other than KDiZD. I like how the first gun, not weapon, first gun in the mod is a quad barreled shotgun. This might be bias but I don't see any other mods or games give the player a quad barreled shotgun as a starter weapon.

      The cutscenes and artwork used for them are REALLY well made. I like its story and the protagonist John Logan. His design looks like a cross between Daniel Garners from Painkiller and the Doom Marine from well, Doom 3.

      Speaking of Painkiller, the mod uses tracks from Painkiller, which is a nice touch. Admittedly, there are things in Legacy of Suffering that I don't like, such as the Painkiller/Serious Sam arena wave sections. Not all of them are bad, but the later levels that uses them are the worst offenders. Often spawning mancubi, pain elementals, and revenants that just makes the fights more tedious.
      DISCLAIMER: SPOILERS AHEAD
      END OF SPOILERS:
      In conclusion, Legacy of Suffering is a really well made mod and I really want other people to try it out. I would suggest to start on the easiest difficulty, do NOT get fooled by the normal difficulty Ultra Violence, it will kick your ass, and anything higher will probably break your soul. Other than that, I would highly recommend you to play this mod. It can be played on GZDoom, Zandronum, and Skulltag. That is the end of the review, have a nice day :)
    • By Bitofu · Posted
      Enigma is not exactly my cup of tea; the mandatory secrets are a bit annoying and the confusing layout of the maps doesn't help much. Still, the maps are fun to navigate and they feature some great architecture that lead to unique gameplay encounters. Overall, it's decently fun.
    • By Bitofu · Posted
      Nothing better than baiting the Bazooka Man into blowing himself up! Obituary doesn't pull any punches; you'll be facing tons of hitscanners and plenty of nasty traps, but you'll get to appreciate the fine work the Möller brothers did with this WAD. The maps are intricately designed with a judicious use of textures, some of them custom-made. The new array of weapons is great, especially the flamethrower, which can shred down a cyberdemon in seconds! The low point might be the plain secret map and icon of sin fight, but overall, Obituary strikes home more often than not.
    • By Michael Jensen · Posted
      In recent years, general opinon of MM seemed to move towars negative, moreso than any other classic 90's megawad. It's nice to see it recieve some positive attention and even though I'm not exactly a reviewer, I figured I'd join in. Aside from couple rough maps, it remains a great experience today. Generally good and varied vanilla visuals with beautiful highlights like Maps 05, 13, 14 and 21, certainly helped by some great, really cool custom textures, which fit in with the classic ones incredibly well, much better than any other 90's custom stuff (aside from Eternal Doom, but that's a completely different aesthetic). The maps are quite varied without the whole thing becoming incosistent/all over the place and the variety really helps blaze through the whole thing. In comparison, while I prefer MM2 in terms of individual levels, it has a ton of long or similar maps back to back, which can get tiring and take much longer to geth through. Another aspect of MM I really like is some really, unique and fun design choices, or even whole map designs that you don't see much these days for some reason. The Innocent Crew's maps especially are very creative in fun and refreshing ways. Incredibly underrated mappers. Literally everyone knows this already, but Mark Klem's music is amazing. 
    • By Amaruψ · Posted
      This could've been one of the first 32 level megawads that I played after completing the base games. I've played many more since then, and I can honestly say, for a megawad dating back to 1996, it still holds up brilliantly against a lot of modern wads.    Also @DoomGuy999, about that criticism about maps being coop exclusive... "Most levels were made for co-op play, all levels are playable alone as well."   Not exactly sure what you were expecting after having an explicit statement right there.  
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