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dew

Miscellaneous demos (part 3) [please post in part 4 instead]

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bijou

E2M1 UV-Max in 0:11.

E2M2 UV-Max in 0:19.

E2M3 UV-Max in 0:11.

E2M4 UV-Max in 0:19.

E2M5 UV-Max in 0:15.

E2M6 UV-Max in 0:28.

E2M7 UV-Max in 0:19.

E2M8 UV-Max in 0:39.

E2M9 UV-Max in 0:24.

Episode 2 UV-Max in 3:43.

E3M1 UV-Max in 0:27.

E3M2 UV-Max in 0:11.

E3M3 UV-Max in 0:32.

E3M4 UV-Max in 0:31.

E3M5 UV-Max in 0:26.

E3M6 UV-Max in 0:23.

E3M7 UV-Max in 0:30.

E3M8 UV-Max in 0:42.

E3M9 UV-Max in 0:11.

Episode 3 UV-Max in 4:08.

E4M2 UV-Max in 0:33.

E4M3 UV-Max in 0:16.

E4M4 UV-Max in 0:47.

E4M5 UV-Max in 0:16.

E4M6 UV-Max in 1:02.

E4M7 UV-Max in 0:10.

E4M8 UV-Max in 0:27.

E4M9 UV-Max in 0:40.

I really don't like Episode 4 and don't want to play those maps ever again. So vdgg can keep his episode max. :p

b2j1-011.zip

b2j2-019.zip

b2j3-011.zip

b2j4-019.zip

b2j5-015.zip

b2j6-028.zip

b2j7-019.zip

b2j8-039.zip

b2j9-024.zip

bje2-343.zip

b3j1-027.zip

b3j2-011.zip

b3j3-032.zip

b3j4-031.zip

b3j5-026.zip

b3j6-023.zip

b3j7-030.zip

b3j8-042.zip

b3j9-011.zip

bje3-408.zip

b4j2-033.zip

b4j3-016.zip

b4j4-047.zip

b4j5-016.zip

b4j6-102.zip

b4j7-010.zip

b4j8-027.zip

b4j9-040.zip

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Thanks a lot for showing this mapset some love, Dubzzz! :D

 

3 hours ago, Bdubzzz said:

This map DOES NOT WORK in complevel 2. So you have to use complevel 9.

 

Weird, it seems to work fine on my end. Here's a demo using DSDA-Doom 0.19.7 -complevel 2 (intentionally lacks a text file so it doesn't get uploaded to DSDA). Did you mean to say it doesn't work in the vanilla exe and choco because of the IOS and not so much -complevel 2 entirely? The WAD's textfile does make note of that.

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1 hour ago, Xyzzy01 said:

Thanks a lot for showing this mapset some love, Dubzzz! :D

 

 

Weird, it seems to work fine on my end. Here's a demo using DSDA-Doom 0.19.7 -complevel 2 (intentionally lacks a text file so it doesn't get uploaded to DSDA). Did you mean to say it doesn't work in the vanilla exe and choco because of the IOS and not so much -complevel 2 entirely? The WAD's textfile does make note of that.

I see, when i played casually nothing happened once you get to the bottom of the lift, you have to shoot that wall before the lift reaches the ground or it's a softlock but for cl9 you can get to the bottom of the lift and shoot and it still works.. *shrug* 

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Scimitar

 

Map 01 UV Max - 1:17

 

scim1max-117.zip

 

Went for some table filling on Scimitar after writing a review that will feature in the Wadazine.  Only managed to complete m1 so far, but having no ranged weapons other than the pistol can be tricky, but the knife is powerful enough to cut pinkies so you can make it work.  Interesting challenge and this wad has an interesting feel that I like.

 

Also, Merry Xmas!

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Team Rocket

Hello another megawad table filled ( and old records beaten ) in almost one day ( 26 - 30 were done much later today where as all other maps were done December 24th in to the 25th am )

Map 01 UV-Max in 2:14.

Map 02 UV-Max in 0:56.

Map 03 UV-Max in 1:26.

Map 04 UV-Max in 1:20.

Map 05 UV-Max in 1:28.

Map 06 UV-Max in 2:18.

Map 07 UV-Max in 3:29.

Map 08 UV-Max in 1:49.

Map 09 UV-Max in 1:38.

Map 10 UV-Max in 2:36.

Map 11 UV-Max in 1:26.

Map 12 UV-Max in 2:18.

Map 13 UV-Max in 0:54.

Map 14 UV-Max in 0:38.

Map 15 UV-Max in 2:15.

Map 16 UV-Max in 1:21.

Map 17 UV-Max in 1:44.

Map 18 UV-Max in 1:33.

Map 19 UV-Max in 2:54.

Map 20 UV-Max in 1:52.

Map 21 UV-Max in 1:03.

Map 22 UV-Max in 5:58.

Map 23 UV-Max in 2:51.

Map 24 UV-Max in 3:09.

Map 25 UV-Max in 1:43.

Map 26 UV-Max in 2:18.

Map 27 UV-Max in 3:01.

Map 28 UV-Max in 3:40.

Map 29 UV-Max in 2:27.

Map 30 UV-Max in 1:29.

Map 31 UV-Max in 1:54.

Map 32 UV-Max in 1:01.

Map 33 UV-Max in 1:25.

Map 34 UV-Max in 0:48.

trt01-214.zip

trt02-056.zip

trt03-126.zip

trt04-120.zip

trt05-128.zip

trt06-218.zip

trt07-329.zip

trt08-149.zip

trt09-138.zip

trt10-236.zip

trt11-126.zip

trt12-218.zip

trt13-054.zip

trt14-038.zip

trt15-215.zip

trt16-121.zip

trt17-144.zip

trt18-133.zip

trt19-254.zip

trt20-152.zip

trt21-103.zip

trt22-558.zip

trt23-251.zip

trt24-309.zip

trt25-143.zip

trt26-218.zip

trt27-301.zip

trt28-340.zip

trt29-227.zip

trt30-129.zip

trt31-154.zip

trt32-101.zip

trt33-125.zip

trt34-048.zip

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motornerve

Map 01 UV-Max in 0:52.

Map 02 UV-Max in 1:30.

Map 03 UV-Max in 3:06.

Map 04 UV-Max in 1:58.

Map 06 UV-Max in 2:29.

Map 07 UV-Max in 1:54.

Map 08 UV-Max in 2:22.

Map 09 UV-Max in 4:05.

Map 10 UV-Max in 1:36.

Map 11 UV-Max in 2:29.

Map 12 UV-Max in 5:37.

Map 13 UV-Max in 3:03.

Map 14 UV-Max in 4:08.

Map 15 UV-Max in 3:13.

Map 16 UV-Max in 7:04.

Map 17 UV-Max in 3:30.

Map 18 UV-Max in 4:01.

Map 19 UV-Max in 4:17.

Map 20 UV-Max in 3:15.

Map 31 UV-Max in 3:24.

mn01-052.zip

mn02-130.zip

mn03-306.zip

mn04-158.zip

mn06-229.zip

mn07-154.zip

mn08-222.zip

mn09-405.zip

mn10-136.zip

mn11-229.zip

mn12-537.zip

mn13-303.zip

mn14-408.zip

mn15-313.zip

mn16-704.zip

mn17-330.zip

mn18-401.zip

mn19-417.zip

mn20-315.zip

mn31-324.zip

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18 minutes ago, 4shockblast said:

Hmm, any reason you didn't load the included Dehacked patch? Looks like a good wad indeed. :^)

 

Must have not extracted it with the wad and as a result forgotten it existed, guess I gotta redo the runs since there seems to be some gameplay changes.

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Zzul Bases

MAP01 UV-MAX in 1:30

zz01l130.zip

MAP02 UV-MAX in 6:37

zz02l637.zip

MAP03 UV-MAX in 8:53

zz03l853.zip

 

Okay, I reread the welcome thread and saw that filenames are supposed to be 8 characters. If I've somehow screwed up the formatting or something again, please let know why it's not accepted, I'd like to be able to start submitting demos.

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@lunchlunch Pretty sure the reason these aren't being uploaded is because zzul bases isn't finalized or on idgames. The DSDA team prefers to wait (if possible) for a final version and/or an idgames upload before they upload the wad and any demos people have made.

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