Marlamir Posted October 24, 2019 On 10/23/2019 at 6:09 AM, valkiriforce said: The sky is perfect 1 Share this post Link to post
Urthar Posted October 25, 2019 Well, that's enough Blender for now. Back to pixel pushing and mapping. 21 Share this post Link to post
Dragonfly Posted October 25, 2019 Niiiiiiiiiiice! Is this going to be a lightning gun or railgun type weapon? It's got that kind of look. 1 Share this post Link to post
wolfmcbeard Posted October 25, 2019 Looks like a cross of the plasma gun we all know and love and the gauss cannon from Doom '16. I think it looks sweet. 2 Share this post Link to post
Urthar Posted October 25, 2019 (edited) Yeah, it's a railgun. At the moment it consumes 20 cells and does 200..700 damage, with the same sort of timing delay as the BFG which it replaces. If you line up a bunch of Hell Knights it does gib'tastic things to them. With Quad Damage it two shots Cyberdemons. Edited October 27, 2019 by Urthar 5 Share this post Link to post
kaleb. Posted October 25, 2019 finally finished a single map after having just extreme mappers block for like 9 months. tried very hard to not just make boxy rooms 30 Share this post Link to post
leodoom85 Posted October 26, 2019 (edited) Hey...haven't posted some pics recently, so here I go!!! (please, don't mind the missing texture in the last pic) 26 Share this post Link to post
ReaperAA Posted October 26, 2019 (edited) A new palette is coming to town folks (Screenshots taken in GZdoom softpoly renderer): EDIT: Get it from Here Edited November 26, 2019 by ReaperAA 10 Share this post Link to post
Misty Posted October 26, 2019 @ReaperAA Does it contain purple inside? In serious note, I like blue here. 4 Share this post Link to post
phoo Posted October 27, 2019 On 10/23/2019 at 12:44 AM, 00_Zombie_00 said: That's really cool! 3 Share this post Link to post
HLRaven Posted October 27, 2019 I am always a sucker for good city levels 1 Share this post Link to post
Walter confetti Posted October 29, 2019 Captain Blockero, looking for spacial blocky adventures! From my nanowadmo project. 13 Share this post Link to post
Doom, Coffee, & Doughnuts Posted October 30, 2019 (edited) Eventually. Edited October 30, 2019 by Doom, Coffee, & Doughnuts : Edit: I realized that releasing a map to this caliber by tomorrow, is unrealistic. Sorry :/ 2 Share this post Link to post
CyberDreams Posted October 31, 2019 (edited) 12 hours ago, Slipgate Tourist said: Bloody Realms of Hell I love how the shotgunner is grasping his throat. Some sort of issue with the Plasma Rifle i'm having in GZDoom 4.2.3 Looks kinda neat though but it is annoying. Only happens in software mode. I'll report it soon. 1 Share this post Link to post
Jimmy Posted October 31, 2019 GZDoom messed up translucency in a few cases. A fix is coming. 1 Share this post Link to post
Avoozl Posted October 31, 2019 A first glance I thought it was shooting random ammo types. A weapon that does that could probably be good for a joke mod. 0 Share this post Link to post
Slipgate Tourist Posted October 31, 2019 (edited) 8 hours ago, CyberDreams said: I love how the shotgunner is grasping his throat. In case somebody is interested, I'm playing with ZDoom, pk_anim2.wad (smoother weapon animations + elegant black gloves) and a slightly edited version of Random Deaths & Decoration. Over the top gameplay changing gore mods (Brutal Doom etc.) are not my thing but I love this one and I have been using the slightly altered version for years now. The only thing I disliked about it were the rolling animations so I removed those. Not sure if it's ok to share it here. Edited October 31, 2019 by Slipgate Tourist 1 Share this post Link to post
Avoozl Posted November 1, 2019 (edited) Did you get inspiration for the cracks from the more recent maps by Romero? 0 Share this post Link to post
snapshot Posted November 1, 2019 When u want to play Half Life but ur PC has a 486 processor operating at a minimum of 66MHz with 8 MB RAM 19 Share this post Link to post
Marlamir Posted November 1, 2019 25 minutes ago, Avoozl said: Did you get inspiration for the cracks from the more recent maps by Romero? Yes, i like that detail and thought it could be good sign that you are closer to hell. The deeper in megawad and closer to hell maps you are the more cracks in maps you will see. 5 Share this post Link to post
Pirx Posted November 1, 2019 On 9/7/2019 at 7:49 AM, skaarjman said: Rendered in GZDooM 4.2.0 Unreal! Gimme :D 7 Share this post Link to post