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Wow

   (871 reviews)
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About This File

A cyberdemon has escaped from a lab, where they are trying to find his weakness. He was injured by a marine,which was made short work of, and he was trapped inside a illusio-pit. Your job is to find it, and kill it.


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tempdecal.wad

  

Cacoward 1999, wait...

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Katamori

  
I can't vote it down because of the historical significance, and the fact that Thrussel actually became a good mapper.

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Kira

  
It was alright.

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Kapanyo

  
Breathtaking. 10 year-old Paul went and did it. He perfected Doom

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Combinebobnt

  
1 star for Ice59's patience

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bzzrak

  
Well, you can say whatever you want to about this, but if it keeps getting comments after 17 years, it's pretty damn awesome

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azrael1982

  
5 stars for Ice59, that he could get through the process of making this level...

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AnonimVio

  
5/5 Best ever

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Guest

  
Yup, it was bad.But to anonymous below me, if you really think you can do any better using your own shit, go for it.You sound like a troll.Hope you read this.

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Guest

  
5/5 It's OK.

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Guest

  
waste of time

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Guest

  
Only one word: Wow.

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Guest

  
Pulling a terry, in '99? most of the terrywad authors were just learning to walk on that time anon.

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Guest

  
Can't tell if failing to pull a terry or creator is autistic. (Pulling a terry means, making a terrywad/terry trap)

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Guest

  
best wad evah mad!!!111!!!! cool gaemplay! epic story! best level disign!! (also i like MAP01) 6/5!!!!!

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Memfis

  
The ratio of feedback to build time is probably the biggest ever.

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Guest

  
poor Ice59 I think he was comtemplating a suicide this map is total garbage, a waste of KBs and bandwith, a disgracement to the entire world!!!

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Guest

  
this WAD is a crime against humanity! it's so utterly totally FUCKED UP that I would use it as toilet paper. Shit no, toilet paper is actually useful, this WAD is just a piece of turd. 0/5 stars! Horrible terrible shitty map!

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Guest

  
Not that bad honestly. It has a better backstory than most WADs.

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Guest

  
I like how this is one of the most famous WADs of all time now. The only things on idgames with more ratings are The Ghoul's Forest 3, Doom95, and the actual shareware Doom. It still sucks, though. 0/5

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Guest

  
God-Awful

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Guest

  
dang u

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Guest

Unknown date

  
Did you know your map is on the list of the "Top 10 Most Infamous WADS"? Congrats! You suck. Here is the list: http://doom.wikia.co m/wiki/Top_10_Infamo us_WADs That's right. Right there next to "The Sky May Be" and "UAC Labs"!

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Unknown date

  
Trying to find anything good in this wad is like trying to piss in a shotglass that's spinning on a record player that's strapped to a running cheetah's back while you're riding a unicycle on a tightrope blindfolded.

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  • File Reviews

    • By Player Lin · Posted
      To me, this is yet other E1 style full-episode, it's plays good, not too bad, just like the original E1 but getting lost so easily. And unless you're doing Pistol-start or your ammo will be TOO MUCH, well, it's not author's fault as id did the same shit on the original E1 too, but on 2013 it may just a little awkward.   Most of levels just plays like typical E1 levels, nothing too special but for those who like the E1 should like this too, unless "getting lost/multi-ways" is not something you like...for me, I just do "sv_fastweapons 1" after E1M9 beaten, shame on me, I know, but that's why E1 style just too easily to fall into a boring monsters-killing-fest if nothing so special, and until E1M8, I didn't see any of them so special...maybe some secrets...:\   Overall, I would say it's fine E1 episode replacement, for those who love this kind of levels.
    • By Meril · Posted
      Old map from 95. Not really intresting design, but I didn't find any wrong alignments homs or whatever. Monster placment is ok. Except one room cramped with trees and mass of hitscanners without any cover. Progression is very confusing, you may find some unintended shortcuts which confuses even more. 
    • By GuyNamedErick · Posted
      Akimbo weapons are nothing new but it is nice to see the Doom weapon line-up to be duel-wielded. Maps that are tight on ammo can be a problem and the secondary fire modes are rather underwhelming, with some being straight-up worse than if you shoot normally. Otherwise, it's a fun mod.
    • By Player Lin · Posted
      Classic style, plays so id feel, good and bad designs too, since it was designed for the DTWID project and then rejected. Impossible to get 100% kills because a monster cannot get teleport out with 1-time only teleport line...   If you like the old-school id style, this one is for you, if you're not, well, maybe give it a try if you don't really hate id levels.
    • By LouigiVerona · Posted
      The maze part is killing me. With Doom's 3D capabilities building a maze is something one might try to show to friends or try out for oneself, but not release as a map for the public!   Because the maze does not work. And it is not AS difficult, just very tedious.   And it is a pity, because there are several very cool areas in the map. The area with white platforms is very nice, although it definitely needs more lighting. Everything is way too dark.   Anyway, a very uneven map, with a lot of corridors and several cool rooms. All in all, a fail as a map, a worthy specimen to look at for some design inspiration.
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