StormCatcher.77 Posted January 11, 2019 @Bridgeburner56 I do not cease to be surprised by your advance in design! You have a very recognizable works and striking style. 4 Share this post Link to post
elend Posted January 11, 2019 Striking indeed. This stuff looks unreal. Btw, when taking the screenshots, do you widen the field of view? 1 Share this post Link to post
Gez Posted January 11, 2019 I suggest "Scorn" instead of "Loathing", to keep with the S theme. 8 Share this post Link to post
Dragonfly Posted January 11, 2019 Perhaps Sadistic is another good candidate? :) 3 Share this post Link to post
Stealth Frag Posted January 11, 2019 Simple test map for my upcoming pbr pack: 29 Share this post Link to post
Zanieon Posted January 11, 2019 @Reinchard those looks like that "Doom on Unreal Engine 4" projects, but actually alot better because you know what you are doing unlike the dudes that loves to see lens flares epilepsy party everywhere. 6 Share this post Link to post
Dragonfly Posted January 11, 2019 Impressive work. Sadly one downside to such HD resources is how noticable texture misalignments become. 2 Share this post Link to post
Fonze Posted January 12, 2019 On 1/10/2019 at 7:36 PM, guitardz said: Is it just me, or doesn't the pain elemental have imp arms? Yes it does have imp arms 10 Share this post Link to post
Dutch Doomer Posted January 12, 2019 New areas added, all stock textures. 30 Share this post Link to post
Master O Posted January 12, 2019 18 hours ago, Bridgeburner56 said: Cross post from the Refracted Reality thread So i've finally got back to work on the purple behemoth that is Palace of the Black Singularity. I've finessed some existing areas Created some new ones And tackled this little thing that I almost regretted starting. I wasn't sure it was worth the effort and in hindsight I wouldn't have put it in this map as it has taken a lot more time than anticipated. This map was started in August and it is a day or 2 away from being done. You and Prince share one thing in common: love of the color purple. [/joking] 0 Share this post Link to post
dobu gabu maru Posted January 12, 2019 Was pretty rough making this room with no black flats or textures 52 Share this post Link to post
Poncho1 Posted January 12, 2019 (edited) On 1/11/2019 at 3:50 PM, Сhaingunner said: How about putting "Self-Harm" in the difficulty 3 slot, then replacing difficulty 4 with "Sadomasochism". Edited January 12, 2019 by Poncho1 0 Share this post Link to post
RonLivingston Posted January 12, 2019 16 minutes ago, dobu gabu maru said: Was pretty rough making this room with no black flats or textures Woah, not only my own club doom map from my fdevil wad had an area with phased lights along with my e4m7 from my ultima doom with the same thing, but now this 0 Share this post Link to post
⇛Marnetmar⇛ Posted January 12, 2019 2 hours ago, dobu gabu maru said: Was pretty rough making this room with no black flats or textures Jesus Christ. 1 Share this post Link to post
Chainie Posted January 12, 2019 (edited) 3 hours ago, Poncho1 said: How about putting "Self-Harm" in the difficulty 3 slot, then replacing difficulty 4 with "Sadomasochism". Sadomasochism is kinda different. I wanted to illustrate something like stages of Depression or self-destruction. I've already changed 3rd skill to "Scorn"(Thanks Gez!) Edited January 12, 2019 by Сhaingunner 0 Share this post Link to post
TollyCastle Posted January 12, 2019 Environmental storytelling is great, these guys got so far up the stairs, leaving a trail of corpses, only to be killed by whatever destroyed the wall. 14 Share this post Link to post
Argent Agent Posted January 13, 2019 Results from digitizing a simplified Digital Elevation Model into a DooM Map. Took too damn long to trace the contours, haha. Just ended around 65,000 Sidedefs. Now to actually start on carving out a layout from this and putting in structures that will regain some of the sidedefs back for usage. 27 Share this post Link to post
galileo31dos01 Posted January 13, 2019 (NOVA: The Birth, MAP30) Looks so silly when monsters get glued to door tracks. 8 Share this post Link to post
Novaseer Posted January 13, 2019 I've detailed this room so much I don't even know where to put other areas. Good job me. 14 Share this post Link to post
dobu gabu maru Posted January 13, 2019 14 hours ago, galileo31dos01 said: Looks so silly when monsters get glued to door tracks. Hey! I gave you enough cell to FIGHT that cyberdemon! You march your keister back into that hallway and 2 shot him this instant! 4 Share this post Link to post
galileo31dos01 Posted January 13, 2019 1 hour ago, dobu gabu maru said: Hey! I gave you enough cell to FIGHT that cyberdemon! You march your keister back into that hallway and 2 shot him this instant! Too late, things went a little out of my hand at the wall of revenants, and I thought I had no other escape from that room. 0 Share this post Link to post
Novaseer Posted January 13, 2019 22 minutes ago, cambreaKer said: I think something went wrong here [image snip] You sure? 1 Share this post Link to post
Master O Posted January 13, 2019 11 minutes ago, Van Daemon said: You no mess with Doom Wang! 7 Share this post Link to post
Aquila Chrysaetos Posted January 13, 2019 What I've been up to, lately. Akeldama 1,000 Lines MAP31 Interception II MAP25 The map for 1,000 lines is pretty much finished, and the one for Akeldama is very nearly finished, so I'm focusing on Interception II at the moment. 30 Share this post Link to post