Pinchy Posted March 20, 2018 23 hours ago, Catpho said: If you have ever wondered what doom items are like if they are anime girls(Credits to Nanka Kurashiki and Arborix) : -Invisibility sphere: Reveal hidden contents Invisabella could use some feet 0 Share this post Link to post
Catpho Posted March 20, 2018 Just now, Pinchy said: Invisabella could use some feet I thought that invis is literally going invisible :P 0 Share this post Link to post
Catpho Posted March 20, 2018 (edited) Double post lol Moar items as anime girls, per request: -Stimpack: Spoiler -Evileye prop: Spoiler -Barrel (technically from "a boy and his barrel", but close enough): Spoiler Thanks to Nanka Kurashiki again. Edited March 21, 2018 by Catpho 10 Share this post Link to post
Evolution Posted March 20, 2018 (edited) I want that mug. Also, if there will be a medkit girl, she has to be thicc to keep the scale right, right? Edit: the evil eye pic doesn't load for me? Edited March 20, 2018 by Evolution 2 Share this post Link to post
Lila Feuer Posted March 20, 2018 Stimpack and Evil Eye imgs are broken, otherwise that's a pretty good looking 'barrel'. 1 Share this post Link to post
TeamTNS Posted March 20, 2018 (edited) Blame Alteus/Salty: Edited March 20, 2018 by TeamTNS 9 Share this post Link to post
The Nate Posted March 20, 2018 (edited) if crispy doom was released instead of doom95 I even took the screenshot in crispy doom better yet how about releasing zdoom instead Edited March 20, 2018 by Sgt Nate V 5 Share this post Link to post
VanaheimRanger Posted March 20, 2018 7 hours ago, Dragonfly said: You said you're gonna do some weird shit over on twitter.. Now we have blood 'falling' onto the ceiling. Nice! :D There are pools on the floor with swimmable 3D floors of blood that have a 5point per second healing script that kicks off when you hit 100 but will start again if you lose health while standing in them. (Big thanks to @Nevander for the scripts) the blood flows up the walls from those pools onto the ceiling. 7 hours ago, Agent6 said: Well the room itself seems to be upside down so it makes sense :v . Not sure yet how many maps will be in this, but each map will have one of these healing blood fountain rooms. No potions, stimpacks, or medkits will be available in the maps (there may be a few hidden soul/megaspheres around however) 0 Share this post Link to post
-Votterbin- Posted March 20, 2018 @Linguica Is that a shader? It looks really cool. 0 Share this post Link to post
Koko Ricky Posted March 20, 2018 Yeah, I'm curious as to how those shadows interfere with shaded sector lighting. 0 Share this post Link to post
Linguica Posted March 20, 2018 I compiled the level-viewer part of https://sourceforge.net/projects/doomtracer/, I couldn't get the whole Chocolate Doom integration to work though. 19 Share this post Link to post
SaladBadger Posted March 20, 2018 one super dumb project I've always wanted to take up was a thing that would generate lighting for a level based on the presence of light source textures and objects within the game and see how awkwardly lit the results would be, this might actually be useful as a starting point if I want to do something this stupid ever. heh 3 Share this post Link to post
VanaheimRanger Posted March 20, 2018 8 minutes ago, Linguica said: I compiled the level-viewer part of https://sourceforge.net/projects/doomtracer/, I couldn't get the whole Chocolate Doom integration to work though. I've got to try this, looks awesome. 0 Share this post Link to post
The Nate Posted March 20, 2018 Updated version of my previous picture, after I found out Doom Writer exists. 7 Share this post Link to post
Walter confetti Posted March 20, 2018 Eradrop, this looks impressive! Also, some photos of a showelware Doom wads cd i've brought some years ago via mail catalogue: https://imgur.com/a/HiKA9 Any other knows about it? Is called Boom Classic Power pack, it looks to be from Germany... i'm not even sure if this so rare... maybe i can post the other (2) showelvare cd packs i have... 3 Share this post Link to post
VanillaExtract Posted March 21, 2018 Still catching up on the must-play WADs in Doom's history. This moment in Epic2 had me chuckling for a minute. 9 Share this post Link to post
Avoozl Posted March 21, 2018 Nice Eradrop, not so fond of the brown in that sky though. 0 Share this post Link to post
Tango Posted March 21, 2018 I do think the brown in the sky would look nicer if it faded to dark red/maroon. in any case though, those shots look absolutely beautiful. how many maps are in the set so far @Eradrop? 1 Share this post Link to post
Eradrop Posted March 21, 2018 Yeah, I must agree with you about the sky, will make it all pink and dark red. Now I got 9 maps, the 10 map will be the final One. 2 Share this post Link to post
Catpho Posted March 21, 2018 (edited) On 3/21/2018 at 5:02 AM, Eradrop said: "pics" The second shot looks like something i wanted to do a long time ago. I feel sad because you have beaten me into realizing it, but happy because you did it in such an awesome way! Edited March 25, 2018 by Catpho : Typo 2 Share this post Link to post
seed Posted March 21, 2018 10 minutes ago, Dragonfly said: Looks awesome. And very surprising to see different sigils in maps, ones which no one or few would probably ever expect. I would've never expected to see O9A's sigil in a Doom map, adds an extra "Sinister" vibe to the level I suppose. I wonder what horrors await in that area. 2 Share this post Link to post
Catpho Posted March 21, 2018 (edited) @Dragonfly mmm, nice pics Hey everyone, turns out Kurashiki does a lot of pwad fan art (!!!), so ill post them here: -Stardate20x6(take a look @Ribbiks): Spoiler -JPCP: Spoiler -Valiant(take a look @skillsaw): Spoiler -Bloodstain: Spoiler -Wow.wad (out of all things...): Spoiler -Unholy realms: Spoiler -BTSX e2 (this is a spoiler tho, dont view until you have played it): Spoiler Bonus: stimpack girl sprite(not sure who made it tho): Spoiler Edited March 21, 2018 by Catpho : Added credit (or lack there of) for the sprite 34 Share this post Link to post
Catpho Posted March 21, 2018 Double post to check 22 hours ago, cyan0s1s said: Stimpack and Evil Eye imgs are broken, otherwise that's a pretty good looking 'barrel'. I think i fixed it? 0 Share this post Link to post
Dragonfly Posted March 21, 2018 (edited) 11 minutes ago, Agent6 said: Looks awesome. And very surprising to see different sigils in maps, ones which no one or few would probably ever expect. I would've never expected to see O9A's sigil in a Doom map, adds an extra "Sinister" vibe to the level I suppose. I wonder what horrors await in that area. Thank you! This map sits in the map01 slot, so nothing too excessive. :P The textures are courtesy of @ukiro, so perhaps he can provide more backstory as to why these specific sigils. ^^ 10 minutes ago, Catpho said: @Dragonfly mmm, nice pics Thank you! :D 1 Share this post Link to post