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Grazza

Post Your Doom Picture (Part 2)

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2 hours ago, Doom_Dude said:

Some stuff I took screens of recently. Two different projects.

Cool -- the contrast between the red and tan in shots 2 and 3 is really nice.

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3 hours ago, Dragonfly said:

I made a duel / deathmatch map. :)

 

Heheh, I saw the pictures first and went "wow this person is really good" and then I scrolled up and saw the user name and went "... ah."

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8 hours ago, Lila Feuer said:

Doom: The Lost Episode (Episode 5: Evil Unleashed) by Xaser

Various shots from Maps 1-4 using my mod.


Looks amazing... but I really miss the intense purple from before. But then again I love purple so much I'd play with a palette of exclusively shades of purple <3

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10 hours ago, magicsofa said:


Looks amazing... but I really miss the intense purple from before. But then again I love purple so much I'd play with a palette of exclusively shades of purple <3


Yeah, I do the majority of my playing and working on my laptop, which isn't the most accurate at showing the actual colors, compared to the desktop PC, and I noticed my blue range was way too purple before, so I toned it down a little. Still, Purple Master Race!

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20 hours ago, NaturalTvventy said:

<snip>

That automap almost looks like brushes in a Quake editor. Excellent work. 

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Inverted flying pyramids?

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On 10/8/2019 at 6:44 PM, Marn said:

That automap almost looks like brushes in a Quake editor. Excellent work. 

Haha I have no idea what the brushes in a Quake editor looks like. Quake is ass. DOOM or GTFO.

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Please! Don't retexture this in OTEX! It's already perfect with Doom2 textures (and I like this Going Down vibe).

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11 hours ago, Jaska said:

Some weird stuff. Not sure if I'll change or keep the sky.

 

bUJm6EZ.png

 

Now all it needs is Sun Ra's music.

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4 minutes ago, Lila Feuer said:

A couple shots from No Rest for the Living, with LILA-DOOM.

 

Really dig the colored lighting and HUD, gives NRFTL a neat Doom 64 twist!

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cryogenic_fears.wad_MAP01.gif

Dmvis gif of my recent map, looking at this now, I realised I should incorporate hills where big square is. 

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