nrofl Posted January 13, 2020 (edited) 15 minutes ago, ZealknightMR said: About the first screenshot of yours. Are you flying at that spot, or are standing on a ledge? either way, that perspective makes that room looks really awesome! I am flying however I would not be opposed to making that a ledge. Is that something you would like to see added? 2 Share this post Link to post
Roode Posted January 13, 2020 (edited) I have worked on this for a year now and its still not finished :D Atleast it was fun Edited January 13, 2020 by Roode 41 Share this post Link to post
Castelia Posted January 13, 2020 Remember, kids - don't do drugs in alleyways, even if it's Berserk. Stay in school. 10 Share this post Link to post
galileo31dos01 Posted January 14, 2020 When you decide to play an iwad because it's quick and the map doesn't let you go The wiki doesn't mention the steps can raise thrice, how the fuck 9 Share this post Link to post
elend Posted January 14, 2020 Roode: Good use of light and colours! Very well done, please keep working on this and finish it. :D 3 Share this post Link to post
Dragonfly Posted January 14, 2020 Looking great as usual Dobu! Spoiler But uhhhh what is that on the wall there next to 7? Looks kinda sorta nsfw :V 2 Share this post Link to post
Gez Posted January 14, 2020 29 minutes ago, Dragonfly said: But uhhhh what is that on the wall there next to 7? Looks kinda sorta nsfw :V lol sorry to disappoint, it's just this: or perhaps its larger version: Standard TNT textures, the versions I posted are from TNT2 where there was an effort to find the original source pictures and re-texturize them in better quality. I remember we found quite specifically how the source image is called IRL (like, we have the name of the merchant who visits his parents here IIRC) but I can't find it back in the forum threads. It was back in late 2012 after all. 5 Share this post Link to post
Tristan Posted January 14, 2020 @dobu gabu maru I'm out of the loop, what project's this for? Looks intriguing. 2 Share this post Link to post
Jaws In Space Posted January 14, 2020 2 hours ago, Eris Falling said: @dobu gabu maru I'm out of the loop, what project's this for? Looks intriguing. It was made for Perdition's Gate: Resurgence, but the map wasn't the kind of map that the project was looking for. So Dobu is going to release it as a standalone map. 4 Share this post Link to post
Revenant100 Posted January 14, 2020 (edited) I was checking out the performance of my 100,000 Revenants map in the latest version of GZDoom, as one does, and I was somehow able to pick up an invulnerability sphere after I had died. Is this a new GZDoom feature I'm not aware of, or does the collective might of 100,000 Revenants possess enough power to manipulate the very coding that controls them in order break free from the fragile limits of their existence, forging their own reality where they can imbue godlike powers among even those who have forgone the mortal plane? 🤔 Edit: My bad, I forgot about the voodoo doll. As repentance, here's a pre-death screenshot which I thinks look pretty with dynamic lighting as it makes the Revenants look like ocean waves. Edited January 14, 2020 by Revenant100 24 Share this post Link to post
Gokuma Posted January 15, 2020 It's a sea of BONES!! (mixture of Monty Python Holy Grail and pirate accent) 1 Share this post Link to post
ketmar Posted January 15, 2020 @Revenant100 DoomGuy seems to be REALLY shoked at the last picture. i can't say that i don't understand him. ;-) 1 Share this post Link to post
Rainne Posted January 15, 2020 12 hours ago, Revenant100 said: I give up. I can't find Waldo anywhere in that. 😖 8 Share this post Link to post
Doom_Dude Posted January 15, 2020 (edited) So ummm, last night after watching hockey, I was so wide awake and pumped to edit Doom that I threw caution to the wind and started making something with The Darkening 2 textures I downgrabbed off of Afterglow's site. Only got this outside area and a couple blocky rooms made. Edited January 16, 2020 by Doom_Dude 34 Share this post Link to post
VanaheimRanger Posted January 15, 2020 8 minutes ago, Doom_Dude said: So ummm last night after watching hockey, I was so wide awake and pumped to edit Doom that I threw caution to the wind and started making something with The Darkening 2 textures I downgrabbed off of Afterglow's site. Only got this outside area and a couple blocky rooms made. I love the Darkening 2 textures! I also refer to them as OTEX 0.1 lol 4 Share this post Link to post
Doom_Dude Posted January 15, 2020 3 hours ago, guitardz said: I love the Darkening 2 textures! I also refer to them as OTEX 0.1 lol Yes, the Darkening II textures are very nice. I always end up going back to that set of maps and replaying it. Good stuff. lol@Otex 0.1 1 Share this post Link to post
⇛Marnetmar⇛ Posted January 16, 2020 4 hours ago, guitardz said: <snip> How come one of those arch viles has hair? 2 Share this post Link to post
Rince-wind Posted January 16, 2020 59 minutes ago, Marn said: How come one of those arch viles has hair? That's not hair, they're horns It's most likely the Diabolist from Realm667 3 Share this post Link to post
Slipgate Tourist Posted January 16, 2020 (edited) Seen in PC Zone (1995) Edited January 16, 2020 by Slipgate Tourist 6 Share this post Link to post
seed Posted January 16, 2020 ^ that's a perfect candidate for the cursed doom images topic too. 1 Share this post Link to post
Nymbus_Hustle Posted January 16, 2020 (edited) Been working on this for awhile, just started texturing and detailing it. I hope to have it in a playable state within the week and probably will start playtesting next week or so !! Doom 2 UDMF 4 Share this post Link to post
VanaheimRanger Posted January 16, 2020 7 hours ago, Marn said: How come one of those arch viles has hair? They are the viles from Supercharge, so they have horns. Also @Bauul built this entire hallway and added the fog for atmosphere so I should credit him there :) 0 Share this post Link to post
VanaheimRanger Posted January 17, 2020 1 hour ago, Urthar said: Oh, man, I forgot you were working on this. I'm ready. 1 Share this post Link to post