Engired Posted February 18, 2023 (edited) This project is now completed. -------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------- After the long development cycle of TNTTWWRI, it only makes sense to do the other wad in the duo. Please check the thread before claiming something too! I've had it happen multiple times where I've not been able to update the thread and two people choose the same slot at the same time. It should only be at max 24 hours for me to update the thread, but that may (or will) not always happen. Spoiler Ignore this! Check the current thread for details. We only have one map left as of now (which is MAP13) but check the newest posts to see if it has already been claimed. I want this release to be smoother than the other two releases, so please test your maps. Check for tag zeros, play in a limit-removing port, etc. Standard rules apply, play the map a few times, and if you can't quite figure out a room, you can look at the original for reference. Obviously try to avoid that, but I've done it myself, so it would be hypocritical to say you can't. You can take notes, but keep them simple, as this is a recreation project, not a replication project. Please give a new name for your map too. 1 - @LOD42 (Link) 2 - @Death Bear (Link) 3 - @SilverMiner (Not Completed) 4 - @dististik (Link) 5 - @stupid (tsocheff) (Link) 6 - @mr-around (Link) 7 - @MiracleWater (Link) 8 - @DFF (Link) 9 - @Fiendish (Link) 10 - @Bri (Link) 11 - @mr-around (Link) 12 - 13 - @noob_killer012345678 (Not Completed) 14 - @StalkerZHS (Link) 15 - @Cheesewheel (Link) 16 - @aRottenKomquat (Link V2) 17 - @DFF (Link) 18 - @BeefGee (Link) 19 - @sincity2100 (Link) 20 - @ViolentBeetle (Link V2) 21 - @Scorpius (Link) 22 - @forgettable pyromaniac (Link) 23 - @RileyXY1 (Link) 24 - @Large Cat (Link) 25 - @Heretic926 (Link) 26 - @Skronkidonk (Link) 27 - @JacaCaca (Not Completed) 28 - @Andrea Rovenski (Link) 29 - @NinjaDelphox (Link) 30 - @Walter confetti (Link) 31 - @SMG_Man (Link V2) 32 - @Biz! (Link) Spoiler Standard rules apply, you can look at it maybe twice at most, so do your best. Try not to use standard doom materials if a screen is just a texture, but if not, go for it. TITLEPIC - @Biz! (Link) BOSSBACK - @Raspoza (Link) INTERPIC - @Biz! (Link) M_DOOM - @RED77 (Link) Spoiler Now, Plutonia only uses the base Doom 2 midis. Of course we're not going to do that again, so for the first time ever, we're going to recreate the midis from the Plutonia MIDI Pack. If you need a quick link, here's the original thread: Standard rules apply, listen to the midis a few times only, and you can check the instrument that they use if you aren't quite sure what it is. Take some basic notes if you need. For the title and intermission, please make sure that they are a high quality midi. I will potentially reject them if they aren't good enough, but I'll never reject any of the standard midis. Please give a new name for your midi. 1 - @Demonic Meatball (Link) 2 - @Some Spoony Bard (Link) 3 - @Santito2k3 (Link) 4 - @DootMyRev 5 - @stupid (tsocheff) (Not Completed) 6 - @Some Spoony Bard (Link) 7 - @UUN4 (Not Completed) 8 - @StalkerZHS (Link) 9 - 10 - @StalkerZHS (Link) 11 - @StalkerZHS (Link) 12 - 13 - 14 - @Santito2k3 (Link) 15 - @EPICALLL (Not Completed) 16 - @continuum.mid (Link) 17 - 18 - 19 - @Scorpius (Link) 20 - @Korp (Link) 21 - @Scorpius (Not Completed) 22 - @forgettable pyromaniac (Link) 23 - @Some Spoony Bard (Link) 24 - @Large Cat (Link) 25 - @Bucket (Link) 26 - @Demonic Meatball (Link) 27 - CLAIMED 28 - 29 - 30 - @Scorpius (Link) 31 - 32 - @ReloadPsi (Link) TITLE - @StalkerZHS (Link) INTER - @Santito2k3 (Link) VICTORY - Text - Spoiler Maybe next time this will get a proper label. Same rules apply as normal, look at the text maybe twice at most, and try your best to copy it. Quick identifier for lump numbers: C1 - 6-7 C2 - 11-12 C3 - 20-21 C4 - 30-END C5 - 15-31 C6 - 31-32 C1: C2: Even the deadly arch-vile labyrinth couldn't stop you, and you're able to turn off the particle accelerator which is efficiently deactivated. You're good at that kind of thing. C3: C4: C5: Congratulations! You've found the second hardest level we've got. Hope you have a saved game from a previous level. If not, be prepared to die aplenty. For master marines only. C6: Bet you wondered just what the hardest level we had ready was? Here you go. No one gets out alive. It looks like this project will take a lot longer (as always), so see my latest reply for deadline updates. Edited April 6 by Engired 32 Share this post Link to post
LOD42 Posted February 18, 2023 (edited) Hey, I always wanted to participate in one of these from memory projects! I'd like to take the MAP01 slot please.. Edited February 18, 2023 by LOD42 : always wanted 3 Share this post Link to post
Ludi Posted February 18, 2023 I kinda boned out of TNT, so let's try this again. I'll take Anti-Christ to go! 2 Share this post Link to post
Large Cat Posted February 18, 2023 I'll take both MAP24 and its midi, if possible. 2 Share this post Link to post
spineapple tea Posted February 18, 2023 (edited) Can I take MAP08? Also I'll admit that out of the IWADS, Plutonia is my second least played behind TNT, so this will likely be more from memory than down to the pixel (which I see as a good thing.) Edited February 18, 2023 by spineapple tea 2 Share this post Link to post
Death Bear Posted February 18, 2023 MAP02, PLEASE!!! 38 minutes ago, Engired said: @Death Bear, here's your tag. 2 Share this post Link to post
SMG_Man Posted February 18, 2023 if I may, I'd be interested in Map 31 once again lol 2 Share this post Link to post
Biz! Posted February 18, 2023 (edited) I remember MAP32 from the back of my hand, it's the only Plutonia level I really revisit. Plus, I've been finishing maps, finally, so I'll take MAP32, also, I could recreate the title pic on my Drawing Tablet, so I'd love to do that too, get into the doom art scene. 3 Share this post Link to post
tsocheff Posted February 18, 2023 (edited) map 5 please, and ill also take the midi for map 5 from plut midi pack Edited February 18, 2023 by stupid (tsocheff) 2 Share this post Link to post
Classic SSG Enjoyer Posted February 18, 2023 (edited) Good! All the best for mapping! 2 Share this post Link to post
tsocheff Posted February 18, 2023 (edited) i wanna know since this is a recreation project, do you have to specifically recreate it in casali style or can you do your own? 2 Share this post Link to post
Engired Posted February 18, 2023 2 minutes ago, stupid (tsocheff) said: i wanna know since this is a recreation project, do you have to specifically recreate it in casali style or can you do your own? It has to be however you remember it. It's going to naturally inherit some of your own style, but try to avoid it when possible. 3 Share this post Link to post
Classic SSG Enjoyer Posted February 18, 2023 I will give a cool idea for the person who will make Map 32. Make the map as hard as PRCP map 32, and don't give a BFG in the map. Let that map be the hardest and let that map make the Original Go 2 it wet in its pants! Just my opinion tho.. 1 Share this post Link to post
ViolentBeetle Posted February 18, 2023 I'd like to try MAP20. I was hoping to be there for the first few maps, but I think that one was also acceptably easy to remember. 1 Share this post Link to post
fai1025 Posted February 18, 2023 I'll take the map one slot for midi Hope I do better than last time 2 Share this post Link to post
Walter confetti Posted February 18, 2023 I'd like to claim MAP30 thanks. 2 Share this post Link to post
cocytus Posted February 18, 2023 I've never tried any of these memory wads so why not? I'll take MAP21 cheers. 2 Share this post Link to post
Jimmy² Posted February 18, 2023 6 hours ago, Engired said: for the first time ever, we're going to recreate the midis from the Plutonia MIDI Pack oh. oh no 13 Share this post Link to post
Gez Posted February 18, 2023 I bet there's gonna be a whole lot more chaingunners, revenants, and arch-viles in this project than in the actual Plutonia. 9 Share this post Link to post
ReloadPsi Posted February 18, 2023 I'll take Plunge Saw, map32's music please! 2 Share this post Link to post