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About Me

Found 1289 results

  1. Guest

    go the way

    Version

    19 downloads

    1 level WAD. I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  2. Guest

    do the job

    Version

    20 downloads

    1 level WAD. I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  3. Guest

    a big job

    Version

    52 downloads

    1 level WAD. I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  4. Guest

    Sin2_9.Wad

    Version

    33 downloads

    Welcome to Sin2_9.The updated version of Sincity5 and Sin678.wad. and a brand new level 9.This Wad contains all new graphics and all new sounds.Most of the textures have been redrawn or modified to make a little more interesting.Demo1 has been replaced with a demo of the first level to give you an idea of what has changed.If you have already played levels 1-8,you may wan't to try them again with the new changes.
  5. LateToDOOM2020

    "THE HECK PLACE"

    Well... It is a wad.... It is not good quality... But I enjoyed challenge... I was able to kill all the monsters in the area and complete it. I did not expect I would be able to get through it but I did so that part was fun. 1 star for the challenge I enjoyed.
  6. Guest

    INVASION... Level 2--The Upper Decks

    Version

    207 downloads

    This is level 1 of a 4 level storyline episode. [It's too much work to make 9, so we decided to compress the story a bit!] STORY SO FAR: [Level 1--Contamination (invade1.wad)] Mars Base sent an urgent distress call after a new gateway opened up there. You had been sent on the battlecruiser INQUISITOR to combat this new INVASION... ...but not all had gone according to plan. The ship was attacked and boarded just as it entered orbit around Mars. You awakened from hypersleep to find your crewmates either mutated or dead. Your objective was clear: end the CONTAMINATION or die trying... You finally managed to eradicate all the evil hellspawn from the lower levels of the ship. But, just as you were about to proceed to THE UPPER DECKS, through a viewport, you spotted a huge alien space hulk approaching the INQUISITOR... [end of Level 1] [Level 2--The Upper Decks (invade2.wad)] You must now not only annihilate all intruders aboard the INQUISITOR, but somehow deal with the entire shipload of the alien hulk. [Please read INVPRO2.TXT before playing the level for the complete story] [Please read INVEPI2.TXT after completing the level]
  7. Guest

    Base Ganymede: Complete

    Version

    961 downloads

    A 3 episode vanilla megawad for Doom 1 containing a total of 27 maps. Set on one of Jupiter's moons called Ganymede, this wad should provide a challenge for a wide variety of skill levels ranging from the humble newbie to veteran speedrunner. Each episode has it's own progression rather than the usual base -> hellbase -> hell.
  8. Guest

    I love you

    Version

    22 downloads

    1 level WAD. I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  9. Guest

    Hell Ground

    Version

    648 downloads

    One level for 'advanced' Boom compatible ports. You need to have a BOOM compatible OpenGL port with support of hi-res textures in wads, tall patches and music in the OGG format. Currently there are only two ports which can handle this wad correctly: 1. GLBoom-Plus 2.5.0.5 or higher 2. GZDoom 1.3.13 Beta or higher Command line: glboom-plus -iwad doom2.wad -file hg.wad -complevel 9 gzdoom -iwad doom2.wad -file hg.wad Textures: American McGee's Alice, Deus Vult, Half-Life INTERPIC graphics: O.Fronk Sounds: Half-Life, Power Slave, Eternal III Music: American McGee's Alice Dehacked: Andrey "entryway" Budko
  10. Guest

    Long Days

    Version

    101 downloads

    One level for 'advanced' Boom compatible ports. Probably it is my vision of nuts.wad. It's easy to play and fun. You need to have modern computer (Core2Duo+ or similar) and good optimized port with support of hi-res textures in wads and music in OGG format. GLBoom-Plus 2.5.0.2+ is STRONGLY recommended. Do not use PrBoom-Plus 2.5.0.1 or earlier. "SkyBox" sky mode and "Fog Based" sector light mode (available in prboom+ 2.5.0.3.test) are recommended and do not forget to enable in-wad hi-res textures. (it's ON by default) WARNINGS: 1. (G)ZDoom has strange issue with speed. It's 1-2 fps when monsters are sleeping. After awakening it's more or less good, but still 4-20x slower than glboom-plus. 2. Eternity and Boom 2.02 have some issues with tall patches. 3. Classic PrBoom and PrBoom-Plus before 2.5.0.2 have no support for hi-res textures in wad - do not use it. MUSIC: NoMeansNo - "1985 - You Kill Me" - Long Days. Hope it will not be banned because of this 24 years old song.
  11. Guest

    crusades.wad, Issue 1.

    Version

    366 downloads

    You need a registered version of Ultimate DooM to play this. 2.2 Mb when unzipped. This is a full, nine map DooM 1 episode incorporating the 5 previously released 'Spooky' maps plus 4 spanking brand new, neverseenbefore ones. If you've already played the spookies, then sorry but I have decided to release this wad purely for my own benefit. I wanted to sign off from DooM with some kind of accomplishment i.e. a complete episode for Doom 1....and this is it!! The new maps are e4m1, e4m7, e4m8 & e4m9 in case you don't want to play the spookies again. Each map is designed to be played from scratch. This wad will run with v1.9 and is not exclusive to any port. +++ SPECIAL NOTE FOR ZDOOM USERS +++ You must use the extension "-noflathack" in the command line, otherwise this wad will crash.
  12. Deadwing

    Moonblood

    Version

    8159 downloads

    Moonblood is a megawad (32 levels) for Doom 2. The Project has started with remastering the levels from my first wad, Eclipse, but the changes became quite big and I decided to turn it into Moonblood (it was initially called Revclipse, then after Reclipse). The levels were most inspired by early Scythe 1 levels, Jenesis, Mano Laikas and DTWID series.
  13. Guest

    DREAMS OF HELL 1

    Version

    13 downloads

    A great new and challenging wad file by the new wad group "Phire Lordz." It features a tough fight for single play and a nice layout for deathmatch play. Dreams of Hell 1 will cause you to wake up screaming in the middle of the night!
  14. PsychEyeball

    Wow

    So little effort, yet so timeless at the same time. You kinda have to respect the audacity of thinking this was worth sharing to the entire world and the innocence of simpler Internet days it evokes. 1 star for the actual wad itself, 5 stars for its historical value.
  15. Guest

    dickie02.WAD, issue 2.

    Version

    18 downloads

    Issue 1 Although this is my second release, its the first wad that I completed to my satisfaction. Went back to it recently and added a few lighting effects. I also pinched the sky from "plutonia" to give a 'bright & breezy' feel. This level is 214kb when unzipped. (Issue 2) Many thanks to those who e-mailed me ref Issue 1. This issue has removed that terrible bug at the start (how annoying). I have also changed the sky - less garish than before.
  16. Teo Slayer

    Plutonia 2

    This wad is a great sequel to the Plutonia Experiment. But lol, there are more Imps than Chaingunners unlike Plutonia 1 and Go 4 It is an even more insane version of Go 2 It. Still, great megawad and it should be an official sequel of Plutonia
  17. Guest

    iron hall

    Version

    30 downloads

    1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting). I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  18. Ofisil

    The Wailing Horde

    Great Doom 1 single map wad, for us strange Doom 1 people. Complex, non-liean design, entertaining ambushes sprinkled around keeping you on your toes, with balanced ammo, and not much health lying around. This is a very long map, however, (30-50 mins), and it can get a bit boring after a while, especially when it comes to the - otherwise neat, very heavy metal-ish - music. Do give it a try.
  19. Guest

    go to kill

    Version

    32 downloads

    1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting). I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  20. Guest

    a nice day

    Version

    41 downloads

    1 level WAD. Excessive attention given to the appearence of the level (texture selection, alignment, lighting). I use a P120 machine, so I imagine some areas may run slowly on a underpowered machine.
  21. mr. janitor

    Zone 300

    i love this WAD, i picked it up when i was bored last night and i had a blast. the music is BUMPIN' and the levels are pretty challenging to a hurt me plenty player like me, i always dread hearing a cyberdemon wake up and almost every level takes me more than 1 try 5/5 From the janitor
  22. Guest

    The Sky May Be

    Version

    574 downloads

    Requires Doom 1.6 or above. This is the STRANGEST wad ever made. Most of the action takes place in a cube 8192x8192x8192 in size.. A two-year production with more new graphics than any other PWAD in the known galaxy. Built using monomolecular technology in DEU! (Grid size 4:1 is still too small [sigh])
  23. Version

    11 downloads

    This is a compilation of the WADs entered in Doomworld's seventh speedmapping exercise. Participants were given 100 minutes to create a Doom 2 level on a certain theme. This week's theme was to build a Doom 1 level in the episode 1 style.
  24. Walter confetti

    WIN7.WAD

    If you like running in circles against a demons horde, been blinded by shitty light usage and enjoy tutti-frutti effect on almost every walls present (really, i think i'll going to dream these texture schemes tonight), this is the map for you. Seeing this map must be a alpha version of another wad quoted in one of the older reviews, kinda throw me away the "Bill Gates anonymously testing the backrooms for Doom" joke, but eh, take it the same. 1 star, even with the decent outdoor area after the red key door. Of course this is a map that caught by the filename... who call a map Windows 7?
  25. aargh

    Base Ganymede: Complete

    Nice, tight level design. E1M8 was an amazing puzzle map. It's surprisingly difficult for a Doom 1 WAD, but for wrong reasons: constant ambushes, monsters teleporting right behind you. Also, there is a serious lack of medikits. Fights with 5 % health and hitscanners all around are common. Still, it was quite fun.
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